Overlay: Difference between revisions

From Tygron Support wiki
Jump to navigation Jump to search
No edit summary
 
(118 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{learned|what an overlay is|how overlays relate to the {{software}} interface|how to access overlays in a project|which overlays exist|how to add or remove overlays|}}
[[File:Api_current_situation_calculation.png|thumb|right|400px|[[Overlay]] in comparison to [[Measurement]]s, [[Indicator]]s and [[Global]]s]]
==What are overlays==
An overlay is a layer visualized on top of the [[terrain]] and [[building]]s in the 3D visualization. Overlays can provide spatial insight into specific subject, such as the variation of height and ownership. The visualized properties can originate from the current state of the project or from a result of a spatial calculation.  
An overlay is a layer drawn over the 3D world to illustrate different properties. They do not contain all the information of a given visualization, but serve as a supplement. By adding these properties onto the same view, the additional information can immediately be made understandable in the same way. A reason to split information off into other layers in this fashion can be to avoid overwhelming a user with too much information.


==How do overlays relate to the {{software}} interface==
However, most overlays that can be added to a project use an underlying calculation model, which rasterize the spatial data and apply calculations to it to produce various (intermediate) results. These computational overlays can range from simple distance and average operations to complex water simulations. For these more complex Overlays with multiple results, additional [[Result Child Overlay]]s can be added. The calculation main and child results will always be governed by the main overlay, also called the [[Result Parent Overlay]].
Overlays are implemented in the {{software}} as part of the [[interface]]. Properties such as [[ownership]] and [[zoning]] are important pieces of information to the [[user]], but would be very overwhelming to display at all times. Instead, a user can activate on overlay to make these pieces of information visible. In principle, all spatially varied information is accessible as an overlay.


{{clear}}
==How to access overlays in a project==
==How to access overlays in a project==
[[File:Overlays-Icons.jpg|thumb|left|How to access overlays]]
[[File:Overlays-Icons.png|thumb|left|Overlay buttons in the [[Navigation Panel]] can be clicked to show that specific [[Overlay]]. The [[Parent Overlay]]s are indicated with the yellow rectangles and the [[Child Overlay]]s with the red rectangle]]
Overlays available to stakeholders appear as buttons on the right side of the interface. Clicking on any of these buttons will switch the view to the specific overlay. Clicking on the "City" overlay will switch the view back to default. Some overlays are automatically added when a project is created, see [[#Default_overlays| default overlay types]]. Some overlays are closely related to indicators, such as [[Heat (Overlay)|Heatstress]] and [[Livability (Overlay)|Livability.]]
Overlays available to stakeholders appear as buttons on the right side of the interface. Clicking on any of these buttons will switch the view to the specific overlay. Clicking on the "City" overlay will switch the view back to default. Some overlays are {{inlink|Default Overlays|automatically added}} when a project is created. Some overlays are closely related to indicators, such as [[Heat (Overlay)|Heatstress]] and [[Livability (Overlay)|Livability.]]
<br style='clear:left;'>


==List of Available Overlays==
===Parent Overlay===
{| {{STDT|overlay sortable}}
Overlays can be grouped together using a Parent-Child hierarchy. Hovering over any of the Overlays in the [[Navigation Panel]] will show additional icons for the Child Overlays of that Overlay.
|-
! style="width:50px" | Icon !! style="width:150px; text-align:left;" | Name !! style="width:100px; text-align:left;" | Category !! style="width:100px; text-align:left;" | Type !! style="width:400px; text-align:left;" | Displays
{{Item table row |normal| [[City_Overlay|City]] | Default | None | The default view without any overlay.}}
{{Item table row |ownership| [[Overlay#Ownership|Ownership]] | Default | Feature | }}
{{Item table row |municipalities| [[Overlay#Municipalities|Municipalities]] | Administrative | Feature | Municipalities in the project area.}}
{{Item table row |neighborhoods| [[Overlay#Neighborhoods|Neighborhoods]] | Administrative | Feature | Neighborhoods in the project area.}}
{{Item table row |vacancy| [[Vacancy (Overlay)|Vacancy]] | Administrative | Feature | }}
{{Item table row |zip_codes| [[Zipcodes (Overlay)|ZipCodes]] | Administrative | Feature | }}
{{Item table row |zoning| [[Zoning (Overlay)|Zoning]] | Administrative | Feature | }}
{{Item table row |heat_stress| [[Heat (Overlay)| Heat]] | Environmental | Grid | }}
{{Item table row |livability| [[Livability (Overlay)| Livability]] | Environmental | Grid | }}
{{Item table row |traffic_density| [[Traffic Flow (Overlay) | Traffic Flow]] | Environmental | Grid | }}
{{Item table row |traffic_noise| [[Traffic Noise (Overlay) | Traffic Noise]] | Environmental | Grid | }}
{{Item table row |traffic_no2| [[Traffic NO2(Overlay) | Traffic NO2]] | Environmental | Grid | }}
{{Item table row |heightmap| [[Heightmap (Overlay)|Heightmap]] | Landscape | Grid | }}
{{Item table row |underground| [[Underground (Overlay)|Underground]] | Landscape | Feature | }}
{{Item table row |rainfall| [[Rainfall (Overlay)|Rainfall]] | Water | Grid | }}
{{Item table row |flooding| [[Flooding (Overlay)|Flooding]] | Water | Grid | }}
{{Item table row |groundwater| [[Groundwater (Overlay)|Groundwater]] | Water | Grid | }}
{{Item table row |distance_sight| [[Distance Sight (Overlay)|Distance Sight]] | Distance | Grid | }}
{{Item table row |distance_zone| [[Distance Zone (Overlay)|Distance Zone]] | Distance | Grid | }}
{{Item table row |disturbance_distance| [[Disturbance Distance (Overlay)|Disturbance Distance]] | Distance | Grid | }}
{{Item table row |safety_distance| [[Safety Distance (Overlay)|Safety Distance]] | Distance | Grid | }}
{{Item table row |network_overview| [[Network Overview (Overlay)|Network Overview]] | Network | Feature | }}
{{Item table row |network_ownership| [[Network Ownership (Overlay)|Network Ownership]] | Network | Feature | }}
{{Item table row |areas| [[Areas (Overlay)|Areas]] | Custom | Feature | }}
{{Item table row |attribute| [[Attribute (Overlay)|Attribute]] | Custom | Feature | }}
{{Item table row |avg| [[Average_Overlay|Average]] | Custom | Grid | }}
{{Item table row |custom_color_areas| [[Custom Color Areas (Overlay)|Custom Color Area]] | Custom | Feature | }}
{{Item table row |function_highlight| [[Function Highlight (Overlay)|Function Highlight]] | Custom | Feature | }}
{{Item table row |geo_tiff| [[Geotiff (Overlay)|Geotiff]] | Custom | Grid | }}
{{Item table row |image| [[Image (Overlay)|Image]] | Custom | Grid | }}
{{Item table row |source| [[Source (Overlay)|Source]] | Custom | Feature | }}
|}


==Notes==
Every Overlay is considered a Parent Overlay, unless it has a Parent Overlay set, in which case it becomes a Child Overlay of that Parent Overlay. Overlays with Child Overlays cannot be a Child Overlay to another Overlay. [[Result Child Overlay]]s are always Child Overlays of other Overlays.
[[File:Additional_info.jpg|200px|thumb|right|Example of the Difference Overlay for Heatstress]]
* The following overlays are available by default when creating a new project: [[City_Overlay|City]], [[Neighborhoods_(Overlay)|Neighborhoods]], [[Ownership_(Overlay)|Ownership]] and [[Zoning_(Overlay)|Zoning]]
*Grid overlays have the ability to show the difference between the maquette and the original state. The difference visualization uses its own legend. The option to show the difference can be turned on or off per Grid Overlay. For more information, see: ''Main article: [[Difference (Overlay)]]
<br clear=all>


==Buildings overlays==
When a parent overlay is removed, it's child overlays are not removed, unless the child overlay is a result child type overlay. Otherwise, they simply have no parent overlay set anymore and become a parent overlay themselves.
====Vacancy====
{{clear}}
[[File:Vacancy-Overlay.jpg|thumb|left|Optional Vacancy overlay]]
: ''Main article: [[Vacancy (Overlay)]].
: ''This overlay shows all constructions in the project area which have been set as vacant in the Editor.''
<br clear=all>
====Neighborhoods====
[[File:Neighborhoods.JPG|thumb|left|Example of the Neighborhoods overlay]]
: ''Main article: [[Neighborhoods (Overlay)]].
: This overlay is available by default and shows the division in neighborhoods and statistics concerning those areas.
<br clear=all>


====Ownership====
==List of available Overlays==
[[File:Property-Overlay2.jpg|thumb|left|Example of the Ownership overlay]]
{{Overlays|suppresscategory=true|allowselflinks=true|
: ''Main article: [[Ownership (Overlay)]].
{{Overlays|type=row|overlay=City                  |icon=normal              |category= Default        | otype=None                  | display=The default view without any overlay}}
: This overlay is available by default. This overlay displays the [[ownership]] of properties across the entire project area, using each stakeholder's colors. This is important when considering which stakeholder may perform actions such as constructing or demolishing at a given location, or whom to negotiate with for [[land transactions]].
{{Overlays|type=row|overlay=Ownership             |icon=ownership            |category= Administrative | otype=Feature              | display=Ownership of constructions/ plots}}
<br clear=all>
{{Overlays|type=row|overlay=Ownership Grid        |icon=ownership_grid      |category= Administrative | otype=[[Grid overlay|Grid]] | display=Ownership of constructions/ plots}}
{{Overlays|type=row|overlay=Municipalities        |icon=municipalities      |category= Administrative | otype=Feature              | display=Municipalities in the project area}}
{{Overlays|type=row|overlay=Neighborhoods        |icon=neighborhoods        |category= Administrative | otype=Feature              | display=Neighborhoods in the project area}}
{{Overlays|type=row|overlay=Vacancy              |icon=vacancy              |category= Administrative | otype=Feature              | display=Constructions marked as vacant are highlighted}}
{{Overlays|type=row|overlay=Zipcodes              |icon=zip_codes            |category= Administrative | otype=Feature              | display=Postal codes}}
{{Overlays|type=row|overlay=Zoning                |icon=zoning              |category= Administrative | otype=Feature              | display=Zoning (related to zoning plans)}}
{{Overlays|type=row|overlay= Aerius              |icon=aerius              |category= Environmental  | otype=[[Grid overlay|Grid]] | display=Impact of traffic<!--, industry and construction--> on NOX and NH3 polution on Natura 2000 areas in the Netherlands}}
{{Overlays|type=row|overlay= Heat                |icon=heat_stress          |category= Environmental  | otype=[[Grid overlay|Grid]] | display=Urban heat stress}}
{{Overlays|type=row|overlay= Livability          |icon=livability          |category= Environmental  | otype=[[Grid overlay|Grid]] | display=Livability score}}
{{Overlays|type=row|overlay= Traffic Density      |icon=traffic_density      |category= Environmental  | otype=[[Grid overlay|Grid]] | display=Traffic density}}
{{Overlays|type=row|overlay= Traffic Noise        |icon=traffic_noise        |category= Environmental  | otype=[[Grid overlay|Grid]] | display=Impact of traffic noise polution on surrounding area}}
{{Overlays|type=row|overlay= Traffic NO2          |icon=traffic_no2          |category= Environmental  | otype=[[Grid overlay|Grid]] | display=Impact of traffic NO2 polution on surrounding area}}
{{Overlays|type=row|overlay=Flooding              |icon=flooding            |category= Water          | otype=[[Grid overlay|Grid]] | display=Impact of flooding on inundation}}
{{Overlays|type=row|overlay=Groundwater          |icon=groundwater          |category= Water          | otype=[[Grid overlay|Grid]] | display=Underground water tables}}
{{Overlays|type=row|overlay=Rainfall              |icon=rainfall            |category= Water          | otype=[[Grid overlay|Grid]] | display=Impact of rainfall on inundation}}
{{Overlays|type=row|overlay=Subsidence            |icon=subsidence          |category= Water          | otype=[[Grid overlay|Grid]] | display=Areas subject to subsidence}}
{{Overlays|type=row|overlay=Watershed            |icon=watershed            |category= Water          | otype=[[Grid overlay|Grid]] | display=Discharge areas based on DTM or Water overlay's flow direction.}}
{{Overlays|type=row|overlay=Waterwijzer          |icon=waterwijzer          |category= Water          | otype=[[Grid overlay|Grid]] | display=Crop yield loss based on ground water levels and type of soil.}}
{{Overlays|type=row|overlay=Average              |icon=avg                  |category= Distance      | otype=[[Grid overlay|Grid]] | display=Smoothened values of grid cells}}
{{Overlays|type=row|overlay=Distance              |icon=distance            |category= Distance      | otype=[[Grid overlay|Grid]] | display=Defined contour around an object}}
{{Overlays|type=row|overlay=Sight Distance        |icon=sight_distance      |category= Distance      | otype=[[Grid overlay|Grid]] | display=Combined distance zone with line of sight}}
{{Overlays|type=row|overlay=Travel Distance      |icon=travel_distance      |category= Distance      | otype=[[Grid overlay|Grid]] | display=Contour based on travel distance}}
{{Overlays|type=row|overlay=Area                  |icon=area                 |category= Custom        | otype=Feature              | display=Selection of [[Area]]s}}
{{Overlays|type=row|overlay=Attribute            |icon=attribute            |category= Custom        | otype=Feature              | display=Presence of a specific attribute in a data layer}}
{{Overlays|type=row|overlay=Combo                |icon=combo                |category= Custom        | otype=[[Grid overlay|Grid]] | display=Combines up to three grid overlays using mathematical functions and boolean operators.}}
{{Overlays|type=row|overlay=GeoTIFF              |icon=geo_tiff            |category= Custom        | otype=[[Grid overlay|Grid]] | display=External data in GeoTIFF format}}
{{Overlays|type=row|overlay=Image                |icon=image                |category= Custom        | otype=[[Grid overlay|Grid]] | display=A custom image}}
{{Overlays|type=row|overlay=WCS                  |icon=wcs                  |category= Custom        | otype=[[Grid overlay|Grid]] | display=Stores the GeoTIFF result of a Web Coverage Service as a Grid Overlay.}}
{{Overlays|type=row|overlay=WMS                  |icon=wms                  |category= Custom        | otype=[[Grid overlay|Grid]] | display=Stores the result of a Web Image Service as a Grid Overlay.}}
{{Overlays|type=row|overlay=Digital Surface Model |icon=heightmap            |category= Topography    | otype=[[Grid overlay|Grid]] | display=Height of the terrain and building heights (DSM)}}
{{Overlays|type=row|overlay=Digital Terrain Model |icon=heightmap            |category= Topography    | otype=[[Grid overlay|Grid]] | display=Height of the terrain (DTM)}}
{{Overlays|type=row|overlay=Function              |icon=function            |category= Topography    | otype=Feature              | display=Highlights specific [[functions]]/ [[building]]s}}
{{Overlays|type=row|overlay=Source                |icon=source              |category= Topography    | otype=Feature              | display=Datasets/sources currently in use for generating the project}}
{{Overlays|type=row|overlay=Underground          |icon=underground          |category= Topography    | otype=Feature              | display=Underground composition}}
{{Overlays|type=row|overlay=Network Distance      |icon=network_distance    |category= Networks      | otype=Feature              | display=Distance to lines of a network}}
{{Overlays|type=row|overlay=Network Overview      |icon=network_overview    |category= Networks      | otype=Feature              | display=Lines, loads and cluster topography of a network}}
{{Overlays|type=row|overlay=Network Ownership    |icon=network_ownership    |category= Networks      | otype=Feature              | display=Ownership of lines, loads and clusters of a network}}
}}


====Zip codes====
{{article end
[[File:Zipcodes.JPG|thumb|left|Example of the Zipcodes overlay]]
|howtos=
: ''Main article: [[Zipcodes (Overlay)]].
'''General:'''
: This overlay displays the division into 6-digits zipcode areas.
<div style="column-count:2">
<br clear=all>
* [[How to add and remove an Overlay]]
* [[How to add your own Overlay Icon]]
* [[How to sort Overlays]]
* [[How to edit an overlay legend]]
* [[How to use the Overlay Overview]]
</div>
'''Grid Overlay specific:'''
<div style="column-count:2">
* [[How to configure a Grid Overlay's legend]]
* [[How to set an Overlay to active or inactive]]
* [[How to delay Grid Overlay calculations]]
* [[How to force Grid Overlays to recalculate]]
* [[How to create an overlay for visualizing your own geographical vector information]]
* [[How to use a Grid Overlay to change the elevation model]]
* [[How to smooth Grid Overlay results]]
</div>
'''In/out:'''
<div style="column-count:2">
* [[How to export a Grid Overlay as ASCII]]
* [[How to export a Grid Overlay as GeoJSON]]
* [[How to export a Grid Overlay as GeoTIFF]]
* [[How to export a Grid Overlay as png]]
* [[How to show Overlays in Power BI]]
</div>
|notes=
* The following overlays are added automatically when creating a new project: [[City_Overlay|City]], [[Neighborhoods_(Overlay)|Neighborhoods]] and [[Ownership_(Overlay)|Ownership]]. Depending on the [[Project Source|project sources]], [[Zoning_(Overlay)|Zoning]] and [[Underground Overlay]] can also be added.
* [[Grid overlay]]s have the ability to show the [[Difference (Overlay)|difference]] between the maquette and the current state. The difference visualization uses its own legend, which can also be manually adjusted. The option to show the difference can be turned on or off per Grid Overlay.
* Overlays can be given [[Attribute]]s. Some of these Attributes are used by their calculation model.
* Some overlays can have the option to visualize different (intermediate) results of its calculation. These are configured using the [[Result_type|result types]]. For example, for the [[Water Overlay]] the [[Result_type_(Water_Overlay)|result types]] include the [[surface last value result type (Water Overlay)|surface last value result type]] and the [[ground watertable result type (Water Overlay)|groundwater result type]] for water above and below ground respectively.
* Some overlays store multiple [[Timeframes_(Water_Overlay)|timeframes]] of results. Examples are the [[Water Overlay]] and the [[Heat Overlay]]. Each timeframe is a complete snapshot of results of the entire project area. These results can be viewed in sequence. When these overlays are visualized in the [[Web_Interface|2D map]], the last timeframe is shown.  
|seealso=
*[[Grid Overlay]]
}}
{{Overlay nav}}
{{Editor current situation nav}}


====Zoning====
[[Category:Items]]
[[File:Zoning-Overlay2.jpg|thumb|left|Default Zoning overlay]]
: This overlay is available by default. The overlay displays the [[zoning|zoning plan]] for the entire project detail area. This is helpful when considering indicators which are scored per zone, and when looking to construct a building which is restricted to certain zones.
<br clear=all>
 
==Landscape overlays==
====Heightmap====
[[File:Heightmap_overlay.jpg|thumb|left|Example of a Heightmap Overlay]]
: ''Main article: [[Heightmap (Overlay)]].
: ''This [[Grid overlay|overlay]] displays the height of the [[terrain]]. The overlay becomes available for all stakeholders when added to a project.''
<br clear=all>
 
====Underground====
[[File:Underground.JPG|thumb|left|Example of an Underground overlay]]
: ''Main article: [[Underground (Overlay)]].
: ''This overlay displays the underground [[terrain]] composition. The overlay becomes available for all stakeholders when added to a project.''
<br clear=all>
 
==Water overlays==
====Terrain Flooding====
[[File:Terrain_Flooding-Overlay.jpg|thumb|left|Optional Terrain Flooding overlay]]
: ''Main article: [[Terrain Flooding (Overlay)| Terrain Flooding (Overlay)]].
: ''This [[Grid overlay|overlay]] displays active [[Areas#Safe zone|flooding areas]]. This overlay becomes available for each stakeholder.''
<br clear=all>
====Rainfall====
[[File:Rainfall-Overlay.jpg|thumb|left|Rainfall overlay, also known as the inundation module]]
: ''Main article: [[Rainfall (Overlay)]].
: ''This [[Grid overlay|overlay]] calculates the flow of water across the [[3D world]] both above ground and underground, to provide insight into inundation intensities and durations. This is an expert hydrology module. It becomes available for all stakeholders when added to a project.''
<br clear=all>
<!--===Subsidence collection===
: ''Main article: [[Subsidence calculation]].
The subsidence collection of overlays are a collection of overlays which concern peat subsidence. Because of the interconnected nature of ground water levels and subsidence, these overlays all contain the same model for their calculations, but will display different outputs.-->
====Subsidence====
[[File:Subsidence-Overlay.jpg|thumb|left|The subsidence overlay]]
: ''Main article: [[Subsidence (Overlay)]].
: This [[Grid overlay|overlay]] calculates the subsidence of peat in the project area. The subsidence can be caused by oxidation and compaction of the soil. This overlay is part of the [[Subsidence calculation]] collection of overlays.
<br clear=all>
<!--=====Subsidence (oxidation)=====
: ''Main article: [[Subsidence (Overlay)#Oxidation|Subsidence (Overlay)]].
: This [[Grid overlay|overlay]] is a subclass of the Subsidence overlay, but will display only the oxidation component of subsidence. This overlay is part of the [[Subsidence calculation]] collection of overlays.
<br clear=all>
=====Subsidence (compaction)=====
: ''Main article: [[Subsidence (Overlay)#Compaction|Subsidence (Overlay)]].
: This [[Grid overlay|overlay]] is a subclass of the Subsidence overlay, but will display only the compaction component of subsidence. This overlay is part of the [[Subsidence calculation]] collection of overlays.
<br clear=all>
====Ground water low (GLG)====
[[File:Groundwater-Overlay.jpg|thumb|left|The ground water level overlay]]
: ''Main article: [[Ground water (Overlay)]].
: This [[Grid overlay|overlay]] displays the ground water level.
<br clear=all>
====Ground water high (GHG)====
: ''Main article: [[Ground water (Overlay)]].
: This overlay displays the ground water level.
<br clear=all>-->
 
==Custom overlays==
====Areas====
[[File:Terrains-Overlay.jpg|thumb|left|Areas overlay]]
: ''Main article: [[Areas (Overlay)]].
: ''The Areas overlay displays a combination of selected active areas. This overlay becomes available for each stakeholder.''
<br clear=all>
====Attribute====
[[File:Attribute_overlay_example.jpg|thumb|left|Attribute overlay]]
: ''Main article: [[Attribute (Overlay)]].
: ''The Attribute overlay highlights geographical data which has a specific attribute. This overlay becomes available for each stakeholder.''
<br clear=all>
 
====Average====
[[File:Average_overlay_example.JPG|thumb|left|The Average Overlay of the Urbanization attribute]]
: ''Main article: [[Average Overlay]].
: ''The Average [[Grid overlay|Overlay]] displays an attribute value from a building, terrain, area or neighborhood assigned to a grid cell. This overlay becomes available for each stakeholder.''
<br clear=all>
 
====Custom Color Areas====
[[File:Custom_Color_Areas-Overlay.jpg|thumb|left|Optional Custom Color Areas overlay]]
: ''Main article: [[Custom Color Area (Overlay)]].
: ''This overlay shows colored areas in the 3D world, in locations defined in the editor.''
<br clear=all>
====Function Highlight====
[[File:Function_Highlight-Overlay.jpg|thumb|left|Optional Function Highlight overlay]]
: ''Main article: [[Function Highlight (Overlay)]].
: ''This overlay highlights all constructions in the 3D world, for which the specific function has been selected, such as all shops in an area.''
<br clear=all>
====Geotiff====
====Image====
[[File:Image-Overlay.jpg|thumb|left|Optional Image overlay]]
: ''Main article: [[Image (Overlay)]].
: ''This overlay can be used to visualize a geographically referenced Image.''
<br clear=all>
 
====Source====
[[File:Source_overlay.JPG|thumb|left|Example of the source overlay]]
: ''Main article: [[Source (Overlay)]].
: ''The Source overlay displays the datasets/sources that are used for and in the project. This overlay becomes available for each stakeholder.''
<br clear=all>
<!--====Online GIS data====
[[File:GIS-Overlay.jpg|thumb|left|Optional Online GIS data overlay, based on public available noise pollution data (PDOK)]]
: ''Main article: [[Online GIS data (Overlay)]].
: ''This option enables users to import private or public available GIS data sets as an overlay.''
<br clear=all>-->
 
==Distance overlays==
====Distance Sight====
[[File:Sight_Distance_overlay.jpg|thumb|left|Optional Distance Sight overlay]]
: ''Main article: [[Distance Sight (Overlay)]].
: ''This [[Grid overlay|overlay]] combines the Distance Zone as defined by [[constructions]] with the direct line of sight for these constructions. The overlay becomes available for all stakeholders when added to a project.''
<br clear=all>
 
====Distance Zone====
[[File:Safety Zone-Overlay.jpg|thumb|left|Optional Distance Zone overlay]]
: ''Main article: [[Distance Zone (Overlay)|Distance Zone (Overlay)]].
: ''This [[Grid overlay|overlay]] displays the Distance Zone as defined by [[constructions]]. The overlay becomes available for all stakeholders when added to a project.''
<br clear=all>
====Disturbance distance====
====Safety distance====
 
==Adding and removing overlays==
{{Editor ribbon|header=3D World|bar=Overlays}}
 
Adding and removing overlays is a generic process, however, certain overlays are dependent on other assets being present too, such as indicators, terrains, vacancy, images, etc. For more information please refer to the respective main articles for the specific overlays.
 
{{Editor steps|title=add an overlay|Select in the editor '3D World' from the ribbon|Select 'Overlays' > 'Edit overlays' from the ribbon bar|Select the desired overlay'*' from the drop down menu on the bottom of the left panel|Select 'Add' from the bottom of the left panel|Fill in parameters on the right panel, as required for some overlays|The overlay icon will now appear under the mini map'**'}}
 
<gallery>
File:Select3DWorld.jpg|1. Select 3D World
File:SelectEditOverlay.jpg|2. Select Overlays > Edit overlays
File:SelectDropDown.jpg|3. Select desired overlay from drop down menu on the bottom of the left panel
File:SelectAddOverlay.jpg|4. Select 'Add' from the bottom of the left panel
File:OverlayParameters.jpg|5. Fill in parameters on the right panel (required for some overlays)
File:OverlayIconPresent.jpg|6. The overlay icon will  now appear under the mini map
</gallery>
 
{{Editor steps|title=remove an overlay|Select in the editor '3D World' from the ribbon|Select 'Overlays' > 'Edit overlays' from the ribbon bar|Select the desired overlay'*' from the list of active overlays'**' on the left panel|Select 'remove' from the bottom of the left panel|Confirm the removal in the pop up confirmation message}}
 
<gallery>
File:Select3DWorld.jpg|1. Select 3D World
File:SelectEditOverlay.jpg|2. Select Overlays > Edit overlays
File:SelectOverlay.jpg|3. Select desired overlay from the list of active overlays on the left panel
File:SelectRemoveOverlay.jpg|4. Select 'Remove' from the bottom of the left panel
File:ConfirmRemovalOverlay.jpg|5. Confirm the removal in the pop up confirmation message
</gallery>
 
''Sometimes it can be convenient to duplicate an already existing overlay. To do so, follow the steps for removal, but select 'Duplicate' in stead of 'Remove'.''
 
'*' The default City, Zoning and Property overlays are already present when creating a new project in the editor. However, they can be removed and added again later.
 
{{Template:Overlay nav}}

Latest revision as of 15:33, 29 February 2024

Overlay in comparison to Measurements, Indicators and Globals

An overlay is a layer visualized on top of the terrain and buildings in the 3D visualization. Overlays can provide spatial insight into specific subject, such as the variation of height and ownership. The visualized properties can originate from the current state of the project or from a result of a spatial calculation.

However, most overlays that can be added to a project use an underlying calculation model, which rasterize the spatial data and apply calculations to it to produce various (intermediate) results. These computational overlays can range from simple distance and average operations to complex water simulations. For these more complex Overlays with multiple results, additional Result Child Overlays can be added. The calculation main and child results will always be governed by the main overlay, also called the Result Parent Overlay.

How to access overlays in a project

Overlay buttons in the Navigation Panel can be clicked to show that specific Overlay. The Parent Overlays are indicated with the yellow rectangles and the Child Overlays with the red rectangle

Overlays available to stakeholders appear as buttons on the right side of the interface. Clicking on any of these buttons will switch the view to the specific overlay. Clicking on the "City" overlay will switch the view back to default. Some overlays are automatically added when a project is created. Some overlays are closely related to indicators, such as Heatstress and Livability.

Parent Overlay

Overlays can be grouped together using a Parent-Child hierarchy. Hovering over any of the Overlays in the Navigation Panel will show additional icons for the Child Overlays of that Overlay.

Every Overlay is considered a Parent Overlay, unless it has a Parent Overlay set, in which case it becomes a Child Overlay of that Parent Overlay. Overlays with Child Overlays cannot be a Child Overlay to another Overlay. Result Child Overlays are always Child Overlays of other Overlays.

When a parent overlay is removed, it's child overlays are not removed, unless the child overlay is a result child type overlay. Otherwise, they simply have no parent overlay set anymore and become a parent overlay themselves.

List of available Overlays

Notes

  • The following overlays are added automatically when creating a new project: City, Neighborhoods and Ownership. Depending on the project sources, Zoning and Underground Overlay can also be added.
  • Grid overlays have the ability to show the difference between the maquette and the current state. The difference visualization uses its own legend, which can also be manually adjusted. The option to show the difference can be turned on or off per Grid Overlay.
  • Overlays can be given Attributes. Some of these Attributes are used by their calculation model.
  • Some overlays can have the option to visualize different (intermediate) results of its calculation. These are configured using the result types. For example, for the Water Overlay the result types include the surface last value result type and the groundwater result type for water above and below ground respectively.
  • Some overlays store multiple timeframes of results. Examples are the Water Overlay and the Heat Overlay. Each timeframe is a complete snapshot of results of the entire project area. These results can be viewed in sequence. When these overlays are visualized in the 2D map, the last timeframe is shown.

How-to's

General:

Grid Overlay specific:

In/out:

See also