Culvert (Water Overlay): Difference between revisions

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Culverts are effectively tunnels or pipes directly connecting two bodies of water, and allow water to flow in either direction.  Culverts can also model land tunnels, allowing water to flow through while traversing land. The throughput of a culvert is limited by its dimensions.
Culverts are effectively tunnels or pipes directly connecting two bodies of water, and allow water to flow in either direction.  Culverts can also model land tunnels, allowing water to flow through while traversing land. The throughput of a culvert is limited by its dimensions.


Culverts are assumed to have a circular cross-section, and level (i.e. not inclined).
By default, culverts have a circular cross-section; setting the rectangular height attribute makes them rectangular. Culverts are always level (not inclined).


[[File:waterwizard_icon_culvert.png|75px]] A culvert is a [[Line-based_building_(Water_Overlay)|line-based building]].
[[File:waterwizard_icon_culvert.png|75px]] A culvert is a [[Line-based_building_(Water_Overlay)|line-based building]].

Latest revision as of 13:14, 13 October 2026

Culverts are effectively tunnels or pipes directly connecting two bodies of water, and allow water to flow in either direction. Culverts can also model land tunnels, allowing water to flow through while traversing land. The throughput of a culvert is limited by its dimensions.

By default, culverts have a circular cross-section; setting the rectangular height attribute makes them rectangular. Culverts are always level (not inclined).

A culvert is a line-based building.

Notes

The attributes of the default culvert can be changed using the Function Values Table
  • If a culvert is placed in a waterway, and the waterway is not otherwise interrupted, water will be able to flow past the culvert via the waterway itself. Ensure the waterway is obstructed by increasing the terrain height, forcing water to flow exclusively through the culvert.

How-to's

See also

API Endpoints