Overlay: Difference between revisions

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{{Overlays|type=row|overlay=Neighborhoods        |icon=neighborhoods        |category= Default | otype=Feature              | display=Neighborhoods in the project area}}
{{Overlays|type=row|overlay=Neighborhoods        |icon=neighborhoods        |category= Default | otype=Feature              | display=Neighborhoods in the project area}}
{{Overlays|type=row|overlay=Vacancy              |icon=vacancy              |category= Administrative | otype=Feature              | display=Constructions marked as vacant are highlighted}}
{{Overlays|type=row|overlay=Vacancy              |icon=vacancy              |category= Administrative | otype=Feature              | display=Constructions marked as vacant are highlighted}}
{{Overlays|type=row|overlay=ZipCodes             |icon=zip_codes            |category= Administrative | otype=Feature              | display=Postal codes}}
{{Overlays|type=row|overlay=Zipcodes             |icon=zip_codes            |category= Administrative | otype=Feature              | display=Postal codes}}
{{Overlays|type=row|overlay=Zoning                |icon=zoning              |category= Administrative | otype=Feature              | display=Zoning (related to zoning plans)}}
{{Overlays|type=row|overlay=Zoning                |icon=zoning              |category= Administrative | otype=Feature              | display=Zoning (related to zoning plans)}}
{{Overlays|type=row|overlay= Aerius              |icon=aerius              |category= Environmental  | otype=[[Grid overlay|Grid]] | display=Impact of traffic<!--, industry and construction--> on NOX and NH3 polution on Natura 2000 areas in the Netherlands}}
{{Overlays|type=row|overlay= Aerius              |icon=aerius              |category= Environmental  | otype=[[Grid overlay|Grid]] | display=Impact of traffic<!--, industry and construction--> on NOX and NH3 polution on Natura 2000 areas in the Netherlands}}

Revision as of 12:55, 27 May 2021

An overlay is a layer visualized on top of the 3D world to highlight specific properties. Overlays provide quick insight in the spatial layout of a specific subject, such as the variation of height and ownership. The visualized properties can originate from the current state of the project or from a result of a spatial calculation.

However, most overlays that can be added to a project use an underlying computation model, which rasterize the spatial data in the project and apply calculations to it to produce various results. These computational overlays can range from simple distance and average operations to complex water simulations.

How do overlays relate to the Tygron Platform interface

Overlays are implemented in the Tygron Platform as part of the interface. Properties such as ownership and zoning are important pieces of information to the user, but would be very overwhelming to display at all times. Instead, a user can activate on overlay to make these pieces of information visible. In principle, all spatially varied information is accessible as an overlay.

How to access overlays in a project

File:Overlays-Icons.jpg
How to show an overlay in the viewer app.

Overlays available to stakeholders appear as buttons on the right side of the interface. Clicking on any of these buttons will switch the view to the specific overlay. Clicking on the "City" overlay will switch the view back to default. Some overlays are automatically added when a project is created. Some overlays are closely related to indicators, such as Heatstress and Livability.

Parent Overlay

Overlays can be grouped together as multiple Child Overlays under a single Parent Overlay. This allows for a large amount of Overlays to be organized into an easier-to-use hierarchy. Hovering over any of the Overlays in the Overlay menu will show additional icons for the Child Overlays of that Overlay, if any exist.

Every Overlay is considered a Parent Overlay, unless it has a Parent Overlay set, in which case it becomes a Child Overlay of that Parent Overlay. Overlays with Child Overlays cannot be a Child Overlay to another Overlay. Result child type Overlays are always Child Overlays of other Overlays.

When a parent overlay is removed, it's child overlays are not removed, unless the child overlay is a result child type overlay. Otherwise, they simply have no parent overlay set anymore and become a parent overlay themselves.

List of available Overlays

Notes

  • The following overlays are available by default when creating a new project: City, Neighborhoods, Ownership and Zoning
  • Grid overlays have the ability to show the difference between the maquette and the original state. The difference visualization uses its own legend. The option to show the difference can be turned on or off per Grid Overlay.
  • Overlays can be given Attributes. Some of these Attributes are used by their calculation model.
  • Some overlays can have visulizations of different results of one calculation, which are the result types. For example, for the Water Overlay the result types include the surface last value result type and the groundwater result type for water above and below ground respectively.
  • Some overlays store multiple timeframes of results. Examples are the Water Overlay and the Heat Overlay. Each timeframe is a complete snapshot of results of the entire project area. These results can be viewed in sequence. When these overlays are visualized in the 2D map, the last timeframe is shown.

How-to's

See Also

  • Overlays
    Overlay results