Overlay
An overlay is a layer drawn over the 3D world to illustrate different properties. They do not contain all the information of a given visualization, but serve as a supplement. By adding these properties onto the same view, the additional information can immediately be made understandable in the same way. A reason to split information off into other layers in this fashion can be to avoid overwhelming a user with too much information.
How do overlays relate to the Tygron Platform interface
Overlays are implemented in the Tygron Platform as part of the interface. Properties such as ownership and zoning are important pieces of information to the user, but would be very overwhelming to display at all times. Instead, a user can activate on overlay to make these pieces of information visible. In principle, all spatially varied information is accessible as an overlay.
How to access overlays in a project
Overlays available to stakeholders appear as buttons on the right side of the interface. Clicking on any of these buttons will switch the view to the specific overlay. Clicking on the "City" overlay will switch the view back to default. Some overlays are automatically added when a project is created, see default overlay types. Some overlays are closely related to indicators, such as Heatstress and Livability.
List of available Overlays
How-to's
Notes
- The following overlays are available by default when creating a new project: City, Neighborhoods, Ownership and Zoning
- Grid overlays have the ability to show the difference between the maquette and the original state. The difference visualization uses its own legend. The option to show the difference can be turned on or off per Grid Overlay.
- Overlays can be given attributes. Some of these attributes are used by their calculation model.