Pump area (Water Overlay): Difference between revisions
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|troubles= | |troubles= | ||
* [[Troubleshooting lower threshold for pump is not reached]] | * [[Troubleshooting lower threshold for pump is not reached]] | ||
| | |api=*[[Api session event editor overlay set key value]] | ||
*[[Api session event editor building set attribute]] | |||
*[[Api session event editor functionoverride set attribute]] | |||
}} | }} | ||
{{WaterOverlay hydraulic structure nav}} | {{WaterOverlay hydraulic structure nav}} | ||
Latest revision as of 12:23, 13 July 2026
| Icon | Key | Unit | Range | Description | Default value |
|---|---|---|---|---|---|
| |
PUMP_AREA | boolean | 0 to 1 | When true the Pump is spread across the entire building surface. | 0 |
-
A pump consisting of one line area, with one entry point for the lower and one for the upper Water level areas. It uses a single cell to subtract water, which may be insufficient for high flow rates.
-
The base type overlay indicating that only one cell is used to subtract water from.
-
A pump consisting of two separate areas, one for the lower and one for the upper Water level areas. It uses a lower level threshold and requires multiple grid cells to subtract enough water. It is configured as a PUMP_AREA.
-
The base type overlay indicating that this pump now uses multiple cells to subtract water from.
Notes
- Selecting this option is useful when the PUMP_Q value is too large for a single cell.
- This requires the pump to consist of 2 discrete polygons. This can either be as a single section with 2 seperate polygons, or as 2 seperate sections with 1 polygon each.








