Pump area (Water Overlay): Difference between revisions

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<gallery widths=300px heights=300px>
<gallery widths=300px heights=300px>
WaterOverlay_pump_points.png|A pump consisting of one line area, with one entry point for the lower and one for the upper [[Water level area (Water Overlay)|Water level area]]s. It only used a single cell to subtract water from, which might not be enough.
WaterOverlay_pump_points.png|A pump consisting of one line area, with one entry point for the lower and one for the upper [[Water level area (Water Overlay)|Water level area]]s. It uses a single cell to subtract water, which may be insufficient for high flow rates.
WaterOverlay_pump_points_basetype.png|The base type overlay indicating that only one cell is used to subtract water from.
WaterOverlay_pump_points_basetype.png|The base type overlay indicating that only one cell is used to subtract water from.
WaterOverlay_pump_areas.png|A pump consisting of two separate areas, one for the lower and one for the upper [[Water level area (Water Overlay)|Water level area]]s. It uses a lower level threshold and requires multiple grid cells to subtract enough water. It is configured as a [[Pump area (Water Overlay)|PUMP_AREA]].
WaterOverlay_pump_areas.png|A pump consisting of two separate areas, one for the lower and one for the upper [[Water level area (Water Overlay)|Water level area]]s. It uses a lower level threshold and requires multiple grid cells to subtract enough water. It is configured as a [[Pump area (Water Overlay)|PUMP_AREA]].

Latest revision as of 04:33, 8 July 2026

Notes

  • Selecting this option is useful when the PUMP_Q value is too large for a single cell.
  • This requires the pump to consist of 2 discrete polygons. This can either be as a single section with 2 seperate polygons, or as 2 seperate sections with 1 polygon each.

Troubleshooting