Weir angle (Water Overlay)

From Tygron Support wiki
Jump to navigation Jump to search
Weir angle explain (Water Overlay).png
Set Multi Weir value.jpg

The weir angle is used to convert a weir loaded in as point-based data to a line which is used in the simulation to define from where to where the water should flow across the weir. In the Water Wizard a weir angle is automatically generated. There are currently 4 options on how this is (automatically) generated:

  1. The weir is located on the edge of 2 water level areas. The weir is then automatically installed correctly and no message is displayed. A note about this option is necessary: The weirs are automatically well oriented, but the waterways are not blocked, which means that water can flow past the weirs. That is why we recommend using a dataset in which the attribute is already present, because then the block is in effect.
  2. The weir is located in exactly 1 level area. Then the warning appears that the weir has no angle, with the offer to fix it.
  3. The weir is located in exactly 0 level areas. Then a comment is displayed abou the absence of a water level area.
  4. The weir angle attribute is added to a data set upfront and this data set is imported in the project. No angle needs to be generated automatically.

Notes

  • The width of the generated dam is equal to the weir's WEIR_WIDTH, multiplied by the WEIR_DAM_MULTIPLIER of the Water Overlay.
  • If a weir angle is available for a weir which is already line-shaped, the weir is first interpreted as a point, and then the direction and elevation are adjusted accordingly. The centre of the weir's polygon is used.
  • If no angle is available as an attribute, the angle weir angles are automatically oriented based on the water level areas.

.

See also