Drainage (Water Overlay): Difference between revisions

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|seealso=
|seealso=
* [[Drainage formula (Water Overlay)]]
* [[Drainage formula (Water Overlay)]]
* [[File:Drainage.jpg|link=https://youtu.be/kJrgWnqQ3Mg|thumb|left|200px|Example of drainage in the {{software}} (Dutch only)]]{{clear}}
: [[File:Drainage.jpg|link=https://youtu.be/kJrgWnqQ3Mg|thumb|left|200px|Example of drainage in the {{software}} (Dutch only)]]{{clear}}
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{{WaterOverlay hydraulic structure nav}}
{{WaterOverlay hydraulic structure nav}}

Revision as of 09:45, 26 April 2021

Drainages provide connections between the underground and nearby waterways, draining groundwater to levels which are optimal for agriculture. Drainage can be passive, where water drains based on water head differences, or active, where the water is pumped from the drain to the nearby waterway.

Waterwizard icon drainage.png A drainage is a area-based construction.

Notes

  • A drainage should have a part that overlaps with land and a part that overlaps with water. These should be two separate polygons. Neither polygon should overlap with the edge of the waterway.

See also

Example of drainage in the Tygron Platform (Dutch only)