Model attributes (Water Overlay): Difference between revisions
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The [[Water Overlay]]'s model calculations depend on a number of calculation-wide parameters. These parameters are available as attributes of the water overlay and can be modified as such. | The [[Water Overlay]]'s model calculations depend on a number of calculation-wide parameters. These parameters are available as attributes of the water overlay and can be modified as such. | ||
{{overlay attributes|suppresscategory=true|allowselflinks=true| | {{overlay attributes|suppresscategory=true|allowselflinks=true| | ||
{{:Allowed water increase m (Water Overlay)}} | {{:Allowed water increase m (Water Overlay)}} |
Revision as of 09:12, 8 October 2020
The Water Overlay's model calculations depend on a number of calculation-wide parameters. These parameters are available as attributes of the water overlay and can be modified as such.
Max water depth m (Water Overlay) Minimal culvert diameter m (Water Overlay)
Seepage fluctuation (Water Overlay)
Icon | Attribute | Unit | Range | Description | Default value |
---|---|---|---|---|---|
ALLOWED_WATER_INCREASE_M | m | The amount by which the water level on a water terrain must increase before it is considered stressed by water. This is used to compute the WATER_STRESS result type. | 0.4 | ||
CULVERT_DEM_THRESHOLD_M | m | 0 to 10000 | The maximum distance a culvert's height can be below the terrain, for the terrain height to be adjusted to the threshold of the culvert. | 10 | |
DESIGN_FLOOD_ELEVATION_M | m | Buildings in the model are assumed to have at most this height compared to the surface of the terrain. Greater values can create a more accurate model but will impact performance. | 1 | ||
GROUND_BOTTOM_DISTANCE_M | m | 0 to 10000 | Assumed distance under the surface terrain where the bottom boundary is situated. | 10 | |
GROUND_WATER | nominal value | Whether and how water in the ground is simulated during the calculation. | Infiltration Only | ||
GROUND_WATERTABLE_WITH_SURFACE | boolean | Whether the ground watertable result type should also include the surface water level, when the groundwater levels are close to the surface. | True | ||
IMPACT_FLOOD_THRESHOLD_M | m | The amount of water a Building must experience before it is considered impacted by water. | 0,1 | ||
LIMIT_RAIN | nominal value | Whether rainfall can be overridden by rainfall defined in rain areas across the project area. | 0 (Entire map) | ||
MAX_WATER_BOTTOM_M | m + datum | The maximum height for the bottoms of water terrains. Any water terrain with a bottom at a higher datum height has its bottom lowered to this value. | 10000 | ||
OBJECT_ENTRY_CORRECTION | cells | 0 to 3 cells | How many cells allowed to move a hydraulic structure's entry point when it overlaps with another hydraulic building. | 2 | |
SEWER_OVERFLOW_THRESHOLD | fraction (m/m) | 0 to 1 | How much of a sewer's storage must be filled with water before the sewer overflows are allowed to overflow water. | 0.9 | |
SHORELINE | boolean | Whether to automatically fill cells near a water terrain when there is a mismatch between the extend of the water terrain and the DEM. | True | ||
SHOW_DURATION_FLOOD_LEVEL_M | m | -10000 to 10000 | The amount of water which must be exceeded in a specific location before the duration of surface water can be recorded. This is used to compute the SURFACE_DURATION result type. | 0 | |
SURFACE_WATER_EVAPORATION_FACTOR | factor | 0 to 10 | The factor by which the weather evaporation factor is multiplied to compute the amount of evaporation which takes place on the surface. | 1.3 | |
TIMEFRAMES | integer | 1 to 1000 | The number of intermediate results recorded during the calculation. Each timeframe becomes a snapshot of data which can be viewed and analysed. | 10 |