Limit area model attribute (Water Overlay)
|LIMIT_AREA||nominal value||Whether and how calculations in the simulation should be limited to specific locations of the 3D world.||Entire map|
|0.||Entire map: Calculations are performed across the entire map. Water can flow anywhere.|
|1.||Limit to Water Areas: Calculations are only performed in the locations where water areas are present.|
|2.||Limit to specific Areas: Calculations are only performed in the locations where limitation areas are present.|
- The overlay attribute name for this option is LIMIT_AREA, which is similar to the default Overlay key for Limitation areas.
- When any limit is in effect, water can flow between valid locations, even if those locations are defined through different relevant features (e.g. 2 adjacent water areas).
- In step 1 of the Water Overlay Wizard, the to be calculated area can be selected. When chosen for the option Limit to specified areas, an extra step in the wizard is added.