Breach input area (Water Overlay): Difference between revisions

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*[[How to add a breach with input area manually]]
*[[How to add a breach with input area manually]]
*[[How to import a breach with input area]]
*[[How to import a breach with input area]]
|api=
* [[Api session event editor overlay set key value]]
* [[Api session event editor area set attribute]]
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}}


{{WaterOverlay hydrological features nav}}
{{WaterOverlay hydrological features nav}}

Latest revision as of 13:56, 15 July 2026

Notes

  • To attach a breach input area to a breach using the configuration wizard, ensure that the desired input area does not have a BREACH_HEIGHT attribute but does have a BREACH_INPUT_AREA attribute (set to -1, for example). That area is then selectable as an input area in the configuration wizard, in the step for breach areas.
  • When a BREACH_INPUT_AREA is defined, an external water body will not be created. Subsequently, the EXTERNAL_SURFACE_LEVEL, EXTERNAL_WATER_LEVEL and EXTERNAL_AREA attributes will be ignored.
  • A breach input area should always be placed on a flat surface. The height of the water column across a breach input area is equalized. This means that if the breach input area is placed on an inclined surface, the water surface will be inclined as well.
  • The breach input area's terrain height is automatically set to the maximum height within the area and cannot be overwritten. Therefore, place the area within the waterway rather than on shorelines.

How-to's

See also

API Endpoints