Function Value: Difference between revisions

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Function values can be changed for an individual building, or for a function, which in turn would affect all buildings of that function.
Function values can be changed for an individual building, or for a function, which in turn would affect all buildings of that function.
For values related to a specific Function Category, which are handled differently, see [[Category Value]]s.


===Overwrites===
===Overwrites===
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* Otherwise, if that Function was created by duplicating another Function, that Function's value is used. This step is repeated until either a value is found, or the original Function (from which all the others are derived) is found.
* Otherwise, if that Function was created by duplicating another Function, that Function's value is used. This step is repeated until either a value is found, or the original Function (from which all the others are derived) is found.
* The original Function always has a valid Function Value.
* The original Function always has a valid Function Value.
===Category values===
Some function values are building-related, and some function values are category-related. The difference between them is only applicable if a single function consists of multiple [[Function Category|function categories]]. For example, the function value indicating the maximum amount of floors for the building is related to the building as a whole. However, if the function contains both social housing and luxury housing, the individual types of housing can have different unit sizes configured, as one type of housing may offer bigger housing units than the other.
When accessing a category value as an attribute, the attribute's name is prefixed by the category's name. For example: <code>UNIT_SIZE_M2</code> becomes <code>SOCIAL_UNIT_SIZE_M2</code>.


==Overview of all function values==
==Overview of all function values==
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===Network===
===Network===
{{Function values|suppresscategory=yes|
{{Function values|suppresscategory=yes|
{{:Heat flow change per year (Function Value)}}
{{:Heat flow formula start year (Function Value)}}
{{:Heat flow to power multiplier (Function Value)}}
{{:Heat flow value at start year (Function Value)}}
{{:Pipes permitted (Function Value)}}
{{:Pipes permitted (Function Value)}}
}}
}}
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{{:Noise sigma (Function Value)}}
{{:Noise sigma (Function Value)}}
{{:Noise tau (Function Value)}}
{{:Noise tau (Function Value)}}
{{:Parking lots (Function Value)}}
{{:Parking lots demand (Function Value)}}
{{:Speedlimit (Function Value)}}
{{:Speedlimit (Function Value)}}
}}
}}
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Besides the function values which are provided by default, it is possible to add user-defined attributes to function values as well. Any attribute added is automatically available as an [[Attribute]] for all [[Function]]s, and all [[Building]]s, although the default value of the [[Attribute]] will be 0.
Besides the function values which are provided by default, it is possible to add user-defined attributes to function values as well. Any attribute added is automatically available as an [[Attribute]] for all [[Function]]s, and all [[Building]]s, although the default value of the [[Attribute]] will be 0.


User-defined [[Attribute]]s added to a function value always apply to the building as a whole, and cannot be category-specific.
User-defined [[Attribute]]s added to a function value always apply to the building as a whole, and cannot be [[Category Value|category-specific]].
{{Function values|suppresscategory=true
{{Function values|suppresscategory=true
| {{Function values|type=row
| {{Function values|type=row
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* [[How to change Attributes for a Function]]
* [[How to change Attributes for a Function]]
|seealso= * [[Function Values Table]]
|seealso= * [[Function Values Table]]
*[[Category Value]]s
*[[Function]]
*[[Function]]
*[[Function Override]]
*[[Function Override]]

Latest revision as of 14:38, 12 May 2026

Function values are specific values which form the general properties of any building with a specific function. A function has many function values, and any building of that function also has those function values.

Function values can be changed for an individual building, or for a function, which in turn would affect all buildings of that function.

For values related to a specific Function Category, which are handled differently, see Category Values.

Overwrites

Function Values can be defined on several levels. Primarily, they can be defined on Functions. The Function Values of Functions can be overwritten by adding them to the Function Values Table. Additionally, a Function can be duplicated, and that new Function will effectively have the same values of the original Function. Lastly, regardless of the Function a Building has, it can have its own Function Values as well. This means the used Function Values are determined as follows:

  • If a building has their own Function Value set, that value is used.
  • Otherwise, if the building's Function has an explicit Function Value defined, that value is used.
  • Otherwise, if that Function was created by duplicating another Function, that Function's value is used. This step is repeated until either a value is found, or the original Function (from which all the others are derived) is found.
  • The original Function always has a valid Function Value.

Overview of all function values

Most function values have specific effects in the context of the Tygron Platform. Individual function values can be grouped into categories based on their effects or themes.

Name

Assets and visualization

Construction

Environment

Network

Traffic

Traffic is split up into two further categories, to differentiate between traffic which may apply to Traffic Overlays and alternative types of traffic. Values are generally set based on data from Traffic Plugin.

Car traffic

Other traffic

Water

Attributes

Besides the function values which are provided by default, it is possible to add user-defined attributes to function values as well. Any attribute added is automatically available as an Attribute for all Functions, and all Buildings, although the default value of the Attribute will be 0.

User-defined Attributes added to a function value always apply to the building as a whole, and cannot be category-specific.