Ground infiltration formula (Water Overlay): Difference between revisions
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First the height of the unsaturated zone is calculated. | First the height of the unsaturated zone is calculated. | ||
: <math>H_{unsat} = H_{surface} - WL_{underground} | : <math>H_{unsat} = H_{surface} - WL_{underground}</math> | ||
Then the ratio of water amount to unsaturated height is calculated. | Then the ratio of water amount to unsaturated height is calculated. | ||
| Line 14: | Line 14: | ||
Where: | Where: | ||
* | * <math>\Delta w</math> = The underground infiltration which takes place. | ||
* | * <math>\Delta t</math> = Computational timestep. | ||
* | * <math>H_{unsat}</math> = The height of the unsaturated zone. | ||
* S = Ratio of water to height in the unsaturated zone. | * <math>S</math> = Ratio of water to height in the unsaturated zone. | ||
* | * <math>C_{inf}</math> = The height in the unsaturated zone which can be subject to infiltration to the saturated zone. | ||
* | * <math>W_{unset}</math> = The amount of water in the unsaturated zone. The height of the water column if the equivalent amount of water was placed on the surface. | ||
* | * <math>WL_{underground}</math> = The [[Groundwater level formula (Water Overlay)|groundwater level]], relative to {{datum}}. | ||
* | * <math>H_{surface}</math> = The [[Terrain height (Water Overlay)|terrain height]] in the cell, relative to {{datum}}. | ||
* | * <math>I_{und}</math> = The [[Terrain ground infiltration md (Water Overlay)|GROUND_INFILTRATION_MD]] of the underground terrain type. | ||
==Related== | ==Related== | ||
Revision as of 17:19, 4 December 2020
Underground infiltration (from the unsaturated zone to the saturated zone) is calculated per cell.
First the height of the unsaturated zone is calculated.
- Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle H_{unsat} = H_{surface} - WL_{underground}}
Then the ratio of water amount to unsaturated height is calculated.
- Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle S = W_{unsat}/H{unsat}}
Then calculate the distance of the unsaturated zone which can infiltrate.
- Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle C_{inf} = min( H_{unsat} , \Delta t \cdot I_{und} )}
Finally, calculate the actual amount of water infiltrating.
- Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle \Delta w = C_{inf} \cdot S}
Where:
- Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle \Delta w} = The underground infiltration which takes place.
- Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle \Delta t} = Computational timestep.
- Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle H_{unsat}} = The height of the unsaturated zone.
- Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle S} = Ratio of water to height in the unsaturated zone.
- Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle C_{inf}} = The height in the unsaturated zone which can be subject to infiltration to the saturated zone.
- Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle W_{unset}} = The amount of water in the unsaturated zone. The height of the water column if the equivalent amount of water was placed on the surface.
- Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle WL_{underground}} = The groundwater level, relative to datum.
- Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle H_{surface}} = The terrain height in the cell, relative to datum.
- Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle I_{und}} = The GROUND_INFILTRATION_MD of the underground terrain type.
Related
The following topics are related to this formula.
- Formulas
- Groundwater level formula
- Surface infiltration formula
- Underground seepage formula
- Models
- Underground model
- Infiltration model
- Tracer flow model




