Object correction (Water Overlay)
|OBJECT_CORRECTION||boolean||Objects (culverts, pumps, weirs) can sometimes overlap each other and then one or more objects become inactive. When this happens the rasterizer automatically moves the inactive object(s) start/end point(s) by a maximum of one cell so the object(s) become active.|
- This attribute is by default set to 1 which means object correction is applied.
- In the advanced settings step of the water overlay wizard, this attribute can also be (de)activated.