Sewer area (Water Overlay): Difference between revisions

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====Sewer area====
A sewer area is part of the definition of a [[sewer model (Water Overlay)|system of sewers]] in the specified area. A sewer is assumed to be present in all locations where a sewer area intersects with a [[Sewered (Water Overlay)| sewered building]].
A sewer area is part of the definition of a system of sewers in the specified area. Sewer storage is present in the hydrological model wherever the sewer area intersects with a {{inlink|Sewered constructions|sewered construction}}.
 
{| class="wikitable"
In other words, a sewer is present if:
! Attribute
* It is covered by a [[building]] with a [[Sewered (Water Overlay)|SEWERED]] attribute > 0.
! Unit
* It is covered by a sewer area with a [[Sewer storage (Water Overlay)|SEWER_STORAGE]] attribute > 0.
! Description
 
! Default (when attribute is not present)
A sewer area can also pump stored sewer water to an [[External area (Water Overlay)|external area]] outside the project. However, water that has been pumped out will remain in the external area and cannot be pumped back. By default sewers do not pump water to external areas.
|-
 
|{{anchor|SEWER_STORAGE|SEWER_STORAGE}}
{{Overlay keys|suppresscategory=true|
|m
{{:Sewer storage (Water Overlay)}}
|The maximum height the water can reach in this sewer. This value, multiplied by the surface area of the sewered constructions the sewer area intersects with, forms the total amount of water this sewer can store.
{{:Sewer pump speed (Water Overlay)}}
|n/a
}}
|-
 
|{{anchor|SEWER_PUMP_SPEED|SEWER_PUMP_SPEED}}
{{article end
|m3/s
|notes=
|The amount of water removed from the sewer by removing it from the hydrological model entirely.
* With the [[Water Overlay Wizard]], [[How to generate a sewer|sewers can be generated]] based on [[neighborhood]]s in the project.
|0
* Water pumped out of a sewer cannot be pumped back once it has left the hydrological model.
|}
|howtos=
Sewers don't have default storage amount, but when generating them automatically in the {{inlink|lcase=1|Configuration wizard}}, suggested values are 0,007m for older sewers and 0,04 for newer sewers.
* [[How to generate a sewer]]
{{WaterOverlay object nav}}
|seealso=
* [[Sewer model (Water Overlay)]]
* [[Sewer overflow (Water Overlay)]]
}}
 
{{WaterOverlay hydrological features nav}}

Latest revision as of 14:59, 6 October 2022

A sewer area is part of the definition of a system of sewers in the specified area. A sewer is assumed to be present in all locations where a sewer area intersects with a sewered building.

In other words, a sewer is present if:

A sewer area can also pump stored sewer water to an external area outside the project. However, water that has been pumped out will remain in the external area and cannot be pumped back. By default sewers do not pump water to external areas.

Notes

How-to's

See also