Tree: Difference between revisions
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* The [[MultiPolygon]] stored in a [[Section]] of a part of a forest is the region where potentially tree trunks are located. | * The [[MultiPolygon]] stored in a [[Section]] of a part of a forest is the region where potentially tree trunks are located. | ||
* The height of trees is calculated using the difference between the [[DTM]] and the [[DSM]] during the [[New Project Wizard]] phase. | * The height of trees is calculated using the difference between the [[DTM]] and the [[DSM]] during the [[New Project Wizard]] phase. | ||
* The height of trees is stored in the [[Floor height m (Function Value)|FLOOR_HEIGHT_M]] attribute, in amounts of meters. | |||
==Overlays== | ==Overlays== | ||
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{{article end | {{article end | ||
|notes= | |notes= | ||
* The [[Floor height m (Function Value)|FLOOR_HEIGHT_M]] also affects how tall the tree is in the [[3D Visualization]]. | |||
* Roots of trees can be seen in the [[Underground visualization]] | * Roots of trees can be seen in the [[Underground visualization]] | ||
|seealso= | |seealso= | ||
Revision as of 13:33, 6 October 2026
Trees are used and represented in the Tygron Platform the in the following ways:
- Trees are generally represented by Buildings, with a Tree Function.
- The MultiPolygon stored in a Section of an individual Tree is the tree trunk, not the tree foliage.
- The MultiPolygon stored in a Section of a part of a forest is the region where potentially tree trunks are located.
- The height of trees is calculated using the difference between the DTM and the DSM during the New Project Wizard phase.
- The height of trees is stored in the FLOOR_HEIGHT_M attribute, in amounts of meters.
Overlays
Tree (building)s and their properties are used in various overlays:
Foliage
The Heat Stress Overlay (and Shadow Overlay) use Foliage of trees as input, either as:
- Buildings with TreeFunctions, calculating the foliage using the [[Foliage crown factor (Heat Stress Overlay)
- Foliage areas (Heat Stress Overlay)
- Foliage height prequel (Heat Stress Overlay)
Foliage can be detected using an Inference Overlay using the Foliage (Neural Network).
Notes
- The FLOOR_HEIGHT_M also affects how tall the tree is in the 3D Visualization.
- Roots of trees can be seen in the Underground visualization
How-to's
- How to import trees based on an Inference Overlay
- How to detect foliage using an Inference Overlay
- How to improve the estimated foliage overlay
- How to modify evaporation factor from trees to forests
- How to compute residential walls with sight of trees
- How to disable Tree placements from default Sources on Project creation
- Trees and foliage tutorial
See also