Sewer area (Water Overlay): Difference between revisions
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A sewer area is part of the definition of a [[sewer model (Water Overlay)|system of sewers]] in the specified area. | A sewer area is part of the definition of a [[sewer model (Water Overlay)|system of sewers]] in the specified area. A sewer is assumed to be present in all locations where a sewer area intersects with a [[Sewered_(Water_Overlay)| sewered construction]]. | ||
In other words, a sewer is present if: | |||
* It is covered by a construction with a [[Sewered_(Water_Overlay)|SEWERED]] attribute > 0. | * It is covered by a construction with a [[Sewered_(Water_Overlay)|SEWERED]] attribute > 0. | ||
* It is covered by a sewer area with a [[Sewer_storage_(Water_Overlay)|SEWER_STORAGE]] attribute > 0. | * It is covered by a sewer area with a [[Sewer_storage_(Water_Overlay)|SEWER_STORAGE]] attribute > 0. |
Revision as of 14:15, 20 June 2019
A sewer area is part of the definition of a system of sewers in the specified area. A sewer is assumed to be present in all locations where a sewer area intersects with a sewered construction.
In other words, a sewer is present if:
- It is covered by a construction with a SEWERED attribute > 0.
- It is covered by a sewer area with a SEWER_STORAGE attribute > 0.
A sewer area can also pump stored sewer water to an external area outside the project. However, water that has been pumped out will remain in the external area and cannot be pumped back. By default sewers do not pump water to external areas. Template:Overlay attribute
Notes
- With the Configuration wizard, sewers can be generated based on neighborhoods in the project.
- Water pumped out of a sewer cannot be pumped back once it has left the hydrological model.
How-to's
See also