Tree: Difference between revisions

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*[[List of Functions]]
*[[List of Functions]]
* [[Foliage (Neural Network)]]
* [[Foliage (Neural Network)]]
 
* [[Geo Option#TREES|TREES (Geo Option)]]
|howtos=
|howtos=
* [[How to import trees based on an Inference Overlay]]
* [[How to import trees based on an Inference Overlay]]

Revision as of 13:27, 6 October 2026

Trees are used and represented in the Tygron Platform the in the following ways:

  • Trees are generally represented by Buildings, with a Tree Function.
  • The MultiPolygon stored in a Section of an individual Tree is the tree trunk, not the tree foliage.
  • The MultiPolygon stored in a Section of a part of a forest is the region where potentially tree trunks are located.
  • The height of trees is calculated using the difference between the DTM and the DSM during the New Project Wizard phase.

Overlays

Tree (building)s and their properties are used in various overlays:

Foliage

The Heat Stress Overlay (and Shadow Overlay) use Foliage of trees as input, either as:

Foliage can be detected using an Inference Overlay using the Foliage (Neural Network).