Sewer area (Water Overlay): Difference between revisions
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* With the [[Water Overlay Wizard]], [[How to generate a sewer|sewers can be generated]] based on [[neighborhood]]s in the project. | * With the [[Water Overlay Wizard]], [[How to generate a sewer|sewers can be generated]] based on [[neighborhood]]s in the project. | ||
* Water pumped out of a sewer cannot be pumped back once it has left the hydrological model. | * Water pumped out of a sewer cannot be pumped back once it has left the hydrological model. | ||
* At most one [[Sewer overflow (Water Overlay)|sewer overflow]] can be linked to a sewer area and vice versa | |||
*{{overlapping features note|Sewer areas}} | *{{overlapping features note|Sewer areas}} | ||
|howtos= | |howtos= | ||
Revision as of 13:32, 8 May 2026
A sewer area is part of the definition of a system of sewers in the specified area. A sewer is assumed to be present in all locations where a sewer area intersects with a sewered building.
In other words, a sewer is present if:
- It is covered by a building with a SEWERED attribute > 0.
- It is covered by a sewer area with a SEWER_STORAGE attribute > 0.
A sewer area can also pump stored sewer water to an external area outside the project. However, water that has been pumped out will remain in the external area and cannot be pumped back. By default sewers do not pump water to external areas.
| Icon | Key | Unit | Range | Description | Default value |
|---|---|---|---|---|---|
| |
SEWER_STORAGE | m | The maximum water height the sewer can store. This value, multiplied by the grid cell size and the amount of grid cells marked as sewered, forms the total amount of water this sewer can store. | n/a | |
| |
SEWER_PUMP_SPEED | m3/s | The amount of water removed from the sewer per second, by pumping it to an external area outside the project. | 0 |
Notes
- With the Water Overlay Wizard, sewers can be generated based on neighborhoods in the project.
- Water pumped out of a sewer cannot be pumped back once it has left the hydrological model.
- At most one sewer overflow can be linked to a sewer area and vice versa
- Overlapping Sewer areas are not allowed. Should in any location two or more Sewer areas overlap, the values of one of them is used, and the values of the others are ignored.




