Sewer area (Water Overlay): Difference between revisions

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{{:Sewer pump speed (Water Overlay)}}
{{:Sewer pump speed (Water Overlay)}}
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==Notes==
 
* With the [[Water_Overlay_Wizard|Configuration wizard]], [[How to generate a sewer|sewers can be generated]] based on [[neighborhoods]] in the project.
{{article end
|notes=
* With the [[Water Overlay Wizard]], [[How to generate a sewer|sewers can be generated]] based on [[neighborhood]]s in the project.
* Water pumped out of a sewer cannot be pumped back once it has left the hydrological model.
* Water pumped out of a sewer cannot be pumped back once it has left the hydrological model.
 
|howtos=
==How-to's==
* [[How to generate a sewer]]
* [[How to generate a sewer|How to generate a sewer]]
|seealso=
 
* [[Sewer model (Water Overlay)]]
==See also==
* [[Sewer overflow (Water Overlay)]]
* [[Sewer model (Water Overlay)|Sewer model]]
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* [[Sewer overflow (Water Overlay)|Sewer overflow]]


{{WaterOverlay hydrological features nav}}
{{WaterOverlay hydrological features nav}}

Revision as of 12:11, 2 October 2020

A sewer area is part of the definition of a system of sewers in the specified area. A sewer is assumed to be present in all locations where a sewer area intersects with a sewered construction.

In other words, a sewer is present if:

  • It is covered by a construction with a SEWERED attribute > 0.
  • It is covered by a sewer area with a SEWER_STORAGE attribute > 0.

A sewer area can also pump stored sewer water to an external area outside the project. However, water that has been pumped out will remain in the external area and cannot be pumped back. By default sewers do not pump water to external areas.

Notes

How-to's

See also