Water level (Water Overlay): Difference between revisions
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* If [[Water relative (Water Overlay)|WATER_RELATIVE]] is greater than 0, Water Level | * If [[Water relative (Water Overlay)|WATER_RELATIVE]] is greater than 0, Water Level is interpreted as the height above the digital terrain, which may vary spatially. | ||
* The [[Surface level prequel (Water Overlay)|water level]] can alternatively be provided as a [[prequel]], in combination with the {{linkappend|post= (Water Overlay)|inundation level}}. | * The [[Surface level prequel (Water Overlay)|water level]] can alternatively be provided as a [[prequel]], in combination with the {{linkappend|post= (Water Overlay)|inundation level}}. | ||
|seealso= | |seealso= | ||
Latest revision as of 06:57, 12 October 2026
| Icon | Key | Unit | Range | Description | Default value |
|---|---|---|---|---|---|
| |
WATER_LEVEL | m + datum or m above datum | The water level for all water terrains in this water area. | n/a |
Notes
- If WATER_RELATIVE is greater than 0, Water Level is interpreted as the height above the digital terrain, which may vary spatially.
- The water level can alternatively be provided as a prequel, in combination with the inundation level.
See also
- Water area (Water Overlay)
- Inundation level (Water Overlay)
- Object datum output a (Water Overlay)
- Surface water level formula (Water Overlay)
- Surface level prequel (Water Overlay)




