Water level (Water Overlay): Difference between revisions

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|key=WATER_LEVEL
|key=WATER_LEVEL
|prequel=Water level
|prequel=Water level
|unit={{mdatum}}
|unit={{mdatum}} or m above datum
|description=The water level for all [[terrain water (Water Overlay)|water terrain]]s in this water area.
|description=The water level for all [[terrain water (Water Overlay)|water terrain]]s in this water area.
|defaultvalue=n/a
|defaultvalue=n/a
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{{article end
{{article end
|notes=
|notes=
* In case the attribute [[Water relative (Water Overlay)|Water Relative]] is configured to a value above 0, the Water Level is interpreted as the height above the datum. This means that the water level is raised relatively above the digital terrain height, which can spatially vary a lot.
* The {{linkappend|post= prequel (Water Overlay)|water level}} can alternatively be provided as a [[prequel]], in combination with the {{linkappend|post= (Water Overlay)|inundation level}}.
* The {{linkappend|post= prequel (Water Overlay)|water level}} can alternatively be provided as a [[prequel]], in combination with the {{linkappend|post= (Water Overlay)|inundation level}}.
|seealso=
|seealso=

Revision as of 13:52, 17 January 2022

Notes

  • In case the attribute Water Relative is configured to a value above 0, the Water Level is interpreted as the height above the datum. This means that the water level is raised relatively above the digital terrain height, which can spatially vary a lot.
  • The water level can alternatively be provided as a prequel, in combination with the inundation level.

See also