Rain area (Water Overlay): Difference between revisions

From Tygron Support wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 10: Line 10:
* Up to 32.000 rain areas per Water Overlay are supported.
* Up to 32.000 rain areas per Water Overlay are supported.
* It's not required to fill the entire [[project area]] with Rain areas to use the Rain area functionality. For locations without a Rain area, the [[Weather rain m (Water Overlay)|Weather's rain m]] is applied.
* It's not required to fill the entire [[project area]] with Rain areas to use the Rain area functionality. For locations without a Rain area, the [[Weather rain m (Water Overlay)|Weather's rain m]] is applied.
* The configured [[Weather]] dictates the simulated time and optional starting date. If the rain sequence of the Rain area is defined beyond the duration of the [[Weather]] time sequence, the excess of the Rain area time sequence is ignored. If the Rain area's time sequence ends before the [[Weather]]'s time sequence, the remainder of the time sequence of the Rain area is considered to be 0;
* See the [[Rain m (Water Overlay)|RAIN_M]] attribute for more information on the restriction on its values.
|seealso=
|seealso=
* [[Limit rain (Water Overlay)]]
* [[Limit rain (Water Overlay)]]

Revision as of 16:18, 30 November 2023

A Rain area is a feature which can override the Weather's rain with a different array of values. This allows users to simulate rain clouds moving over the project area.

Notes

  • A maximum of 10.000 values (5.000 pairs) can be defined per rain area.
  • Up to 32.000 rain areas per Water Overlay are supported.
  • It's not required to fill the entire project area with Rain areas to use the Rain area functionality. For locations without a Rain area, the Weather's rain m is applied.
  • See the RAIN_M attribute for more information on the restriction on its values.

How-to's

Videos

See also