Camera: Difference between revisions

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The ''Camera'' provides a particular view of project in the [[3D Visualization]]. The user can choose between different camera modes. Each camera mode has a particular way of navigation controls attached to it.
The ''Camera'' provides a particular view of project in the [[3D Visualization]]. The user can choose between different camera modes. Each camera mode has a particular way of navigation controls attached to it.


There are several camera modes that you can select when navigating in the [[3D Visualization]]:
The available camera modes are:
* [[#Standard|Standard]] camera modes that you can control by using the mouse and allow interaction with the [[3D Visualization]].  
* [[#Standard|Standard]] camera modes that you can control by using the mouse and allow interaction with the [[3D Visualization]].  
* [[#Walking|Walking]] camera modes that allow you to take a close look and walk through the [[3D Visualization]] from the perspective of a person.
* [[#Walking|Walking]] camera modes that allow you to take a close look and walk through the [[3D Visualization]] from the perspective of a person.
* [[#Automatic|Automatic]] camera modes that guide the user through the [[3D Visualization]] along predefined paths.
* [[#Automatic|Automatic]] camera modes that guide the user through the [[3D Visualization]] along predefined paths.


===Standard===
====Standard====
The available standard camera modes are:
The available standard camera modes are:
<gallery widths=200px heights=200px>
<gallery widths=200px heights=200px>
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File:camera_top_down.png|[[Top-down camera]]  
File:camera_top_down.png|[[Top-down camera]]  
File:camera_free.png|[[Free camera]]
File:camera_free.png|[[Free camera]]
File:camera_drag_rotate.gif|Dragging with the mouse while holding a mouse button will move the camera
</gallery>
</gallery>
You can switch between these modes by clicking on the corresponding icon in the [[User Interface#Navigation Panel|navigation panel]].
You can switch between these modes by clicking on the corresponding icon in the [[navigation panel]]: [[File:camera_standard_icon.png]][[File:camera_top_down_icon.png]][[File:camera_free_icon.png]]


===Walking===
====Walking====
The available walking camera modes are:
The available walking camera modes are:
<gallery  widths=200px heights=200px>
<gallery  widths=200px heights=200px>
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File:camera_walk_under.png|[[Underground camera]]
File:camera_walk_under.png|[[Underground camera]]
</gallery>  
</gallery>  
You can switch between these modes by clicking on the '''space''' key on your keyboard. Walking camera modes are accessed by continuously zooming in while in the [[#standard|standard]] camera modes. Zooming out from the walking camera modes allow you to return to the previously selected [[#standard|standard]] camera mode.
Walking camera modes are accessed by continuously zooming in while in the [[#standard|standard]] camera modes. Zooming out from the walking camera modes allow you to return to the previously selected [[#standard|standard]] camera mode.


===Automatic===
You can switch between these walking modes by:
* Clicking on the [[File:camera_walk_icon.png]][[File:camera_walk_under_icon.png]] icon in the [[navigation panel]].
* Pressing the '''space''' key on your keyboard.
 
====Automatic====
The available automatic camera modes are:
The available automatic camera modes are:
<gallery widths=300px heights=300px>
<gallery widths=200px heights=200px>
File:camera_cinematic.png|[[Camera#Cinematic|Cinematic]]
File:camera_cinematic.png|[[Camera#Cinematic|Cinematic]]
File:camera_cinematic_edit.png|[[Camera#Cinematic Editing|Cinematic editing]]
File:camera_cinematic_edit.png|[[Camera#Cinematic Editing|Cinematic editing]]
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</gallery>
</gallery>


[[File:camera_standard_icon.png|right]]
[[File:camera_drag_rotate.gif|right|300px]]
This is the default camera mode. It provides different views based on the zoom level this camera is in. Close to the ground the camera is angled to provide a perspective in the [[3D Visualization]]. When zooming out the camera will slowly settle into a cardinally-locked top-down perspective.
; Left mouse button (hold)
: Drag the camera along a flat plane, depending on the location the left mouse button was pressed.
; Right mouse button (hold) or scroll wheel (hold)
: Move the mouse left and right to rotate the camera around the upward axis defined by point the camera is currently looking at.
: Move the mouse up and down to change the perspective angle. The perspective angle can be limited, depending on the zoom level of the camera.
; Scroll wheel up-down
: Zoom in and out one zoom level respectively.
; Arrow keys
: Move the camera in the direction of the arrow key used.
; Space
: Switch directly between a high and low perspective.
===Top-down===
[[File:camera_top_down_icon.png|right]]
This mode allows for an unskewed overview of spatial features at any zoom level.
; Left mouse button
: Drag the world side to side along a flat plane.
; Right mouse button
: Rotate the camera directly above point the camera is currently looking at, along the vertical axis extending from that point. Only works in the lower zoom levels.
; Scroll wheel up-down
: Smoothly zoom in and out respectively.
; Arrow keys
: Move the camera in the direction of the arrow key used.
; Space
: Switch directly between a high and low perspective.
===Free===
[[File:camera_free_icon.png|right]]
This mode allows for unlimited zooms and rotation.
; Left mouse button
: Drag the world side to side along a flat plane.
; Right mouse button
: Rotate the camera around the point the camera is currently looking at, along a spherical surface centered around that point.
; Scroll wheel up-down
: Zoom in and out respectively in discrete steps.
; Arrow keys
: Move the camera in the direction of the arrow key used.
===Walk mode===
[[File:camera_walk_icon.png|right]][[File:camera_walk_under_icon.png|right]]
Walk mode can be activated by continuously zooming in when in either the [[Camera#Standard|Standard]] or [[Camera#Top-down|Top-down]] camera mode.
;W-key and S-key
:Move forwards and backwards.
;A-key and D-key
:Turn left and right.
;Space-key
:Move the camera above or below the surface.
==Automatic camera modes==
Finally the automatic cameras
<gallery widths=300px heights=300px>
File:camera_cinematic.png|[[Camera#Cinematic|Cinematic]]
File:camera_cinematic_edit.png|[[Camera#Cinematic Editing|Cinematic editing]]
File:camera_circle.png|[[Camera#Circling camera|Circling camera]]
</gallery>
===Cinematic===
This camera mode is an automatic camera mode, which guides the user though the [[3D Visualization]] of the project by flying from [[key-point]] to key-point of a predefined [[Cinematic]]. Optionally a text is presented to the user in the [[User Interface#Cinematic panel|cinematic panel]], which he/she can read and click to continue the cinematic. Optionally a user can skip this cinematic. This however has a consequence, potential events in upcoming key point s of a skipped cinematic will not be fired.
;Space-key
:Skip the cinematic.
===Cinematic Edit Camera===
A Cinematic is edited using a particular camera mode, which uses and visualizes a focus point. This focus point can also be moved around in the [[3D Visualization]]. It has the following controls:
; Left mouse button (hold) and move left or right
: Rotates the camera around the focus point
; Left mouse button (hold) and move forward or backward
: Look down or move away from the focus point.
; Right mouse button (hold)
: Move the focus point, base on the camera 's location.
; Right and Left mouse button (hold together)
: Move the camera up or down based on the focus point
; Scroll wheel up-down
: Rotate the camera around the viewing axis defined by the camera and the focus point
; Arrow keys Up and down
: Move the camera up or down based on the focus point
; Arrow keys left and right
: Rotates the camera around the focus point
; W-key and S-key
: Move the camera and focus point forward and backwards.
; A-key and D-key
: Move the camera and focus point left and right.
; Q-key and E-key
: Rotate the camera and focus left and right
; Z-key and X-key
: Move the camera up or down based on the focus point
===Circling===
This camera mode is an automatic camera mode, which rotates the camera around the center point of a planned action in the [[Future Design]].
; Scroll wheel up-down
: Moves the camera closer or further away from the planned action.
{{Camera nav}}
{{Camera nav}}
{{Editor ui nav}}

Latest revision as of 12:19, 1 February 2024

The Camera provides a particular view of project in the 3D Visualization. The user can choose between different camera modes. Each camera mode has a particular way of navigation controls attached to it.

The available camera modes are:

Standard

The available standard camera modes are:

You can switch between these modes by clicking on the corresponding icon in the navigation panel: Camera standard icon.pngCamera top down icon.pngCamera free icon.png

Walking

The available walking camera modes are:

Walking camera modes are accessed by continuously zooming in while in the standard camera modes. Zooming out from the walking camera modes allow you to return to the previously selected standard camera mode.

You can switch between these walking modes by:

  • Clicking on the Camera walk icon.pngCamera walk under icon.png icon in the navigation panel.
  • Pressing the space key on your keyboard.

Automatic

The available automatic camera modes are: