Bottom Panel

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After reading this page:

  • you've learned how the bottom panel relates to the Tygron Platform.
  • you've learned the general function of the bottom panel.

How does the bottom panel relate to the Tygron Platform

The bottom panel, on the bottom of the screen has multiple functions in the Editor. Its primary function is to display the controls for tools in the editor, such as the brush panel or the Free cam.

The additional function of the bottom panel is to allow for editing of certain properties. This includes a number of properties for the entire project, such as the project names or environment settings. It also allows for editing the details of properties of items, such as Events connected to levels or the function pairs of a type of upgrade.

The Tygron Editor. The Ribbon at the top of the screen, the Left Panel on the left side of the screen, the User Main Interface in the center of the screen, the Right Panel on the right side of the screen, and the Bottom Panel at the bottom of the screen.


Tools in the bottom panel

The bottom panel is used to access the following tools:

Free camera
The bottom panel with the free cam tool.
Main article: Free cam.
The free camera tool allows greater freedom in moving the camera around in the editor.
Video recording
The bottom panel with the video recording tool.
Main article: Video recording.
The video recording tool allows videos to be recorded of the 3D world, and stored as a file on the user's computer.
Screenshots
The bottom panel with the vscreenshot tool.
Main article: Screenshot.
The screenshot tool allows a still image, of how the 3D world currently appears in the editor, to be stored on the user's computer.
Multi-select
The bottom panel with the multi-select tool.
Main article: Multi-select.
The multi-select tool allows the user to select multiple constructions in the world, and modify them en masse.
Brush
The bottom panel with the brush.
Main article: Brush.
The brush allows the user to modify the spatial aspect of a number of elements in a project, such as constructions or zones.

Project properties in the bottom panel

The bottom panel is used to access the following properties of the project:

Project names
The bottom panel with the project name properties.
Main article: Names.
The names of the project.
Intro text
The bottom panel with the intro text properties.
Main article: Introduction text.
Main article: Introduction image.
The introduction text of the project, as well as the accompanying image.
Environment
The bottom panel with the environment properties.
Main article: Environment.
The environment of the world in the project, such as the look of the water and direction of the sun.
Ground prices
The bottom panel with the ground price properties.
Main article: Ground Price.
The costs for manipulating the land, and the default price for buying and selling the land.
Elevation
The bottom panel with the elevation tool.
Main article: Terrain height.
The variation in terrain height in the 3D world.

Item properties in the bottom panel

The bottom panel is used to access the following properties of items in the project:

Event's type and parameters
The bottom panel when editing events.
Main article: Event
When an event is added to an item in a project, that event's type and parameters can be changed.
Indicator's Targets
The bottom panel when editing indicators.
Main article: Indicators
When an indicator is added to the project, the indicator's target(s) can be changed.
Upgrade's Function Pairs
The bottom panel when editing upgrades.
Main article: Upgrades
When an upgrade type is added to the project, that upgrade's definition of which functions turn into which other functions can be changed.