Breach input area (Water Overlay): Difference between revisions

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==Notes==
==Notes==
* Attach a breach input area to a breach using the configuration wizard, ensure the desired input area does not have a [[Breach height (Water Overlay)|BREACH_HEIGHT]] attribute but does have a [[breach_input_area_(Water Overlay)|BREACH_INPUT_AREA]] attribute (set to -1, for example). That area is then selectable as an input area in the configuration wizard, in the step for breaches areas.
* When a [[breach_input_area_(Water Overlay)|Breach input area]] is defined, an external water body will not be created. Subsequently, the [[External_surface_level_(Water_Overlay)|EXTERNAL_SURFACE_LEVEL]], [[External_water_level_(Water_Overlay)|EXTERNAL_WATER_LEVEL]] and [[External_area_(Water_Overlay)|EXTERNAL_AREA]] attributes will be ignored.
* When a [[breach_input_area_(Water Overlay)|Breach input area]] is defined, an external water body will not be created. Subsequently, the [[External_surface_level_(Water_Overlay)|EXTERNAL_SURFACE_LEVEL]], [[External_water_level_(Water_Overlay)|EXTERNAL_WATER_LEVEL]] and [[External_area_(Water_Overlay)|EXTERNAL_AREA]] attributes will be ignored.
==See also==
==See also==

Revision as of 14:34, 15 July 2019

Template:Overlay attribute

Notes

See also