Water level (Water Overlay): Difference between revisions
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* [[Water area (Water Overlay)]] | * [[Water area (Water Overlay)]] | ||
* [[Inundation level (Water Overlay)]] | * [[Inundation level (Water Overlay)]] | ||
* [[Object datum output (Water Overlay)]] | * [[Object datum output a (Water Overlay)]] | ||
* [[Surface water level formula (Water Overlay)]] | * [[Surface water level formula (Water Overlay)]] | ||
}} | }} | ||
{{WaterOverlay hydrological features nav}} | {{WaterOverlay hydrological features nav}} |
Revision as of 15:20, 23 February 2023
Icon | Key | Unit | Range | Description | Default value |
---|---|---|---|---|---|
WATER_LEVEL | m + datum or m above datum | The water level for all water terrains in this water area. | n/a |
Notes
- In case the attribute WATER_RELATIVE is configured to a value above 0, the Water Level is interpreted as the height above the datum. This means that the water level is raised relatively above the digital terrain height, which can spatially vary a lot.
- The water level can alternatively be provided as a prequel, in combination with the inundation level.