Water level (Water Overlay): Difference between revisions
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* In case the attribute [[Water relative (Water Overlay)|WATER_RELATIVE]] is configured to a value above 0, the Water Level is interpreted as the height above the datum. This means that the water level is raised relatively above the digital terrain height, which can spatially vary a lot. | * In case the attribute [[Water relative (Water Overlay)|WATER_RELATIVE]] is configured to a value above 0, the Water Level is interpreted as the height above the datum. This means that the water level is raised relatively above the digital terrain height, which can spatially vary a lot. | ||
* The | * The [[Surface level prequel (Water Overlay)|water level]] can alternatively be provided as a [[prequel]], in combination with the {{linkappend|post= (Water Overlay)|inundation level}}. | ||
|seealso= | |seealso= | ||
* [[Water area (Water Overlay)]] | * [[Water area (Water Overlay)]] |
Revision as of 15:20, 23 February 2023
Icon | Key | Unit | Range | Description | Default value |
---|---|---|---|---|---|
WATER_LEVEL | m + datum or m above datum | The water level for all water terrains in this water area. | n/a |
Notes
- In case the attribute WATER_RELATIVE is configured to a value above 0, the Water Level is interpreted as the height above the datum. This means that the water level is raised relatively above the digital terrain height, which can spatially vary a lot.
- The water level can alternatively be provided as a prequel, in combination with the inundation level.