Camera: Difference between revisions

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The ''Camera'' provides a particular view of project in the [[3D Visualization]]. The user can choose between different camera modes. Each camera mode has a particular way of navigation controls attached to it.


The following controls apply.
The available camera modes are:
* [[#Standard|Standard]] camera modes that you can control by using the mouse and allow interaction with the [[3D Visualization]].
* [[#Walking|Walking]] camera modes that allow you to take a close look and walk through the [[3D Visualization]] from the perspective of a person.
* [[#Automatic|Automatic]] camera modes that guide the user through the [[3D Visualization]] along predefined paths.


==Primary view modes==
====Standard====
The available standard camera modes are:
<gallery widths=200px heights=200px>
File:camera_standard.png|[[Layered camera]]
File:camera_top_down.png|[[Top-down camera]]
File:camera_free.png|[[Free camera]]
File:camera_drag_rotate.gif|Dragging with the mouse while holding a mouse button will move the camera
</gallery>
You can switch between these modes by clicking on the corresponding icon in the [[navigation panel]]: [[File:camera_standard_icon.png]][[File:camera_top_down_icon.png]][[File:camera_free_icon.png]]


====Walking====
The available walking camera modes are:
<gallery  widths=200px heights=200px>
File:camera_walk.png|[[Walk camera]]
File:camera_walk_under.png|[[Underground camera]]
</gallery>
Walking camera modes are accessed by continuously zooming in while in the [[#standard|standard]] camera modes. Zooming out from the walking camera modes allow you to return to the previously selected [[#standard|standard]] camera mode.


===Standard===
You can switch between these walking modes by:
This is the default camera mode.  
* Clicking on the [[File:camera_walk_icon.png]][[File:camera_walk_under_icon.png]] icon in the [[navigation panel]].
; Left mouse button
* Pressing the '''space''' key on your keyboard.
: Drag the world side to side along a flat plane.
; Right mouse button
: Rotate the camera around the point the camera is currently looking at, along a spherical surface centered around that point. But only when low enough for the camera to be angled.
; Scroll wheel up-down
: Zoom in and out respectively


===Top-down===
====Automatic====
This mode allows for an unskewed overview of spatial features at any zoom level.
The available automatic camera modes are:
; Left mouse button
<gallery widths=200px heights=200px>
: Drag the world side to side along a flat plane.
File:camera_cinematic.png|[[Camera#Cinematic|Cinematic]]
; Scroll wheel up-down
File:camera_cinematic_edit.png|[[Camera#Cinematic Editing|Cinematic editing]]
: Zoom in and out respectively.
File:camera_circle.png|[[Camera#Circling camera|Circling camera]]
</gallery>


===Free===
{{Camera nav}}
 
{{Editor ui nav}}
 
==Secondary view modes==
 
===Free cam===
 
===Cinematics configurations===

Latest revision as of 12:19, 1 February 2024

The Camera provides a particular view of project in the 3D Visualization. The user can choose between different camera modes. Each camera mode has a particular way of navigation controls attached to it.

The available camera modes are:

Standard

The available standard camera modes are:

You can switch between these modes by clicking on the corresponding icon in the navigation panel: Camera standard icon.pngCamera top down icon.pngCamera free icon.png

Walking

The available walking camera modes are:

Walking camera modes are accessed by continuously zooming in while in the standard camera modes. Zooming out from the walking camera modes allow you to return to the previously selected standard camera mode.

You can switch between these walking modes by:

  • Clicking on the Camera walk icon.pngCamera walk under icon.png icon in the navigation panel.
  • Pressing the space key on your keyboard.

Automatic

The available automatic camera modes are: