Inundation level (Water Overlay): Difference between revisions
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* The [[Inundation level prequel (Water Overlay)|inundation level]] can alternatively be provided as a [[prequel]], in combination with the | * The [[Inundation level prequel (Water Overlay)|inundation level]] can alternatively be provided as a [[prequel]], in combination with the [[Surface level prequel (Water Overlay)|water level]]. | ||
* Inundation only applies to non-water terrains. [[Terrain water (Water Overlay)|Water terrains]] are affected only by the [[Water level (Water Overlay)|WATER_LEVEL]] of [[Water area (Water Overlay)|Water area]]s. | * Inundation only applies to non-water terrains. [[Terrain water (Water Overlay)|Water terrains]] are affected only by the [[Water level (Water Overlay)|WATER_LEVEL]] of [[Water area (Water Overlay)|Water area]]s. | ||
|seealso= | |seealso= |
Latest revision as of 15:23, 23 February 2023
Icon | Key | Unit | Range | Description | Default value |
---|---|---|---|---|---|
INUNDATION_LEVEL | m + datum | The height of the water on non-water surface terrains. | n/a |
Notes
- The inundation level can alternatively be provided as a prequel, in combination with the water level.
- Inundation only applies to non-water terrains. Water terrains are affected only by the WATER_LEVEL of Water areas.