Inundation area (Water Overlay) and Inundation level (Water Overlay): Difference between pages

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An inundation area is an initial placement of a quantity of water. This differs from the [[Water level area (Water Overlay)|water level area]]s in that an inundation level allows you to place water anywhere on the surface (but explicitly not on [[terrain water (Water Overlay)|water]]).
{{Overlay attribute
{{Overlay attribute
|attribute=[[Inundation_level_(Water_Overlay)|INUNDATION_LEVEL]]
|attribute=[[Inundation_level_(Water_Overlay)|INUNDATION_LEVEL]]
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|icon=[[File:waterwizard_icon_inundation_level.png]]
|icon=[[File:waterwizard_icon_inundation_level.png]]
}}
}}
==Notes==
* If a grid cell is not covered by an inundation area or it is marked as [[terrain water (Water Overlay)|water]], the grid cell will not be inundated.
* For terrain with a steep decline, using a single inundation area to define the inundation level might not suffice, since the level is a datum height, not a relative offset from the bottom. Alternatives, such as staggered inundation areas, or initializing the waterway dry, should be considered.
==See also==
==See also==
* [[Water level area (Water Overlay)|Water level area]]
* [[Surface model (Water Overlay)|Surface model]]
* [[Surface water level formula (Water Overlay)|Surface water level formula]]
* [[Surface water level formula (Water Overlay)|Surface water level formula]]
{{WaterOverlay hydrological features nav}}
{{WaterOverlay hydrological features nav}}
{{Water Module buttons}}

Revision as of 14:15, 19 June 2019