Limit rain (Water Overlay): Difference between revisions

From Tygron Support wiki
Jump to navigation Jump to search
m (Rudolf@tygron.nl moved page Limit area (Water Overlay) to Limit rain (Water Overlay))
No edit summary
 
(24 intermediate revisions by 4 users not shown)
Line 1: Line 1:
[[File:Attributes_tab_overlay.PNG|thumb|right|the attibutes tab of the water overlay and the limit area (limit rain) attribute.|200px]]
{{Overlay attributes|<onlyinclude>
{{Overlay attribute
{{Overlay attributes|type=row|overlay=Water
|attribute=LIMIT_AREA
|attribute=LIMIT_RAIN
|unit=integer
|unit=nominal value
|description=Whether the to be calculated project is the whole project area, or limited to [[Water_level_area_(Water_Overlay)|water level areas]] or to a self defined area.  
|description=Whether rainfall can be overridden by rainfall defined in rain areas across the project area.
|icon=Limit_rain.png
|defaultvalue=0 (Entire map)
}}</onlyinclude>}}
 
{{nominal list|zeroindex=true
|| '''Entire map''': Only the weather's configured rainfall is used.
|3| '''Override specified Areas''': The weather's configured rainfall  can be overridden by [[Rain area (Water Overlay)|rain areas']] [[Rain m (Water Overlay)|Rain M]] attribute.
}}
}}


==Notes==
[[File:Wateroverlay_rainfall_areas_dynamic.gif|left|frame|Dynamic rainfall defined by 101 different rain areas, which is shown in the mini-map halfway the animation. Animation is showing the [[Last rain result type (Water Overlay)|last rain result]]]]
* In step 1 of the [[Water_Overlay_Wizard|water overlay wizard]], the to be calculated area can be selected. When chosen for the option Limit to specified areas, an extra step 2.6 in the wizard is added. 
* Allowed values in Attributes tab of the [[Water_Overlay|water overlay]] are 0 = whole project area, 1 = limited to [[Water_level_area_(Water_Overlay)|water level areas]] or 2 = limited to a self defined area.


{{article end
|notes=
* In the ''Rain/Flood event'' step of the [[Water Overlay Wizard]], the area where the configured rain falls can be adjusted. By default, the configured rainfall is equal for each grid cell in the project area and defined by the selected [[Weather (Water Overlay)|weather]]. However, when the option ''Override specified Areas'' is chosen, the ''Rain Areas'' step is added to the wizard, which lets you configure how to identify the [[Rain area (Water Overlay)|Rain Area]]s. Rain Areas override the weather's [[Weather rain m (Water Overlay)|rainfall]] with their specific rainfall.
|howtos=
* [[How to create a Rain area]]
* [[How to add and remove an Attribute]]
}}


==How-to's==
{{WaterOverlay model attribute nav}}
* [[How_to_add_a_limit_area| How to add a limit area]]
* [[How-to add and remove an attribute|Add and remove an attribute]]
 
{{WaterOverlay_model_attribute_nav}}

Latest revision as of 12:03, 7 February 2024

0. Entire map: Only the weather's configured rainfall is used.
3. Override specified Areas: The weather's configured rainfall can be overridden by rain areas' Rain M attribute.
Dynamic rainfall defined by 101 different rain areas, which is shown in the mini-map halfway the animation. Animation is showing the last rain result

Notes

  • In the Rain/Flood event step of the Water Overlay Wizard, the area where the configured rain falls can be adjusted. By default, the configured rainfall is equal for each grid cell in the project area and defined by the selected weather. However, when the option Override specified Areas is chosen, the Rain Areas step is added to the wizard, which lets you configure how to identify the Rain Areas. Rain Areas override the weather's rainfall with their specific rainfall.

How-to's