Limit rain (Water Overlay): Difference between revisions

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[[File:Attributes_tab_overlay.PNG|thumb|right|The attibutes tab of the water overlay and the limit area (limit rain) attribute.|200px]]
{{Overlay attributes|<onlyinclude>
{{Overlay attributes|<onlyinclude>
{{Overlay attributes|type=row|overlay=Water  
{{Overlay attributes|type=row|overlay=Water  
|attribute=LIMIT_RAIN
|attribute=LIMIT_RAIN
|unit=nominal value
|unit=nominal value
|description=Whether and how calculations in the simulation should be limited to specific locations of the 3D world.
|description=Whether rainfall can be overriden by rainfall defined in rain areas across the project area.
}}</onlyinclude>}}
}}</onlyinclude>}}


There are a few modes available for the [[Water Module]], dictating where calculations are to be performed:
There are two rainfall modes available for the [[Water Module]]:
* '''Entire map'''. Calculations are performed across the entire map. Water can flow anywhere.
* '''Entire map'''. Only the weather's configured rainfall is used.
* '''Limit to Water Level Areas''' Calculations are only performed in the locations where [[water level area (Water Overlay)|water level area]]s are present.
* '''Limit to specific Areas''' The weather's configured rainfall  can be overriden by [[Rain area (Water Overlay)|rain areas']] [[Rain M (Water Overlay)|Rain M]] attribute.
* '''Limit to specific Areas''' Calculations are only performed in the locations where [[limitation area (Water Overlay)|limitation areas]] are present.


==Possible values==
==Possible values==
* 0: '''Entire map'''  
* 0: '''Entire map'''  
* 1: '''Limit to Water Level Areas'''
* 2: '''Limit to specific Areas'''
* 2: '''Limit to specific Areas'''


{{article end
{{article end
|notes=
|notes=
* Despite the attribute name's implication, this setting does not only affect the location of rainfall, but ''all'' calculations.
* In step 1 of the [[Water Overlay Wizard]], the to be calculated area can be selected. When the option 'Limit to specified areas is chosen', an extra step in the wizard is added.   
* When any limit is in effect, water can flow between valid locations, even if those locations are defined through different relevant features (e.g. 2 adjacent water level areas).
* In step 1 of the [[Water Overlay Wizard]], the to be calculated area can be selected. When chosen for the option Limit to specified areas, an extra step 2.6 in the wizard is added.   
|howtos=
|howtos=
* [[How to add a limitation area]]
* [[How to add a rain area]]
* [[How to add and remove an Attribute]]
* [[How to add and remove an Attribute]]
}}
}}


{{WaterOverlay_model_attribute_nav}}
{{WaterOverlay_model_attribute_nav}}

Revision as of 17:05, 3 December 2020

There are two rainfall modes available for the Water Module:

  • Entire map. Only the weather's configured rainfall is used.
  • Limit to specific Areas The weather's configured rainfall can be overriden by rain areas' Rain M attribute.

Possible values

  • 0: Entire map
  • 2: Limit to specific Areas

Notes

  • In step 1 of the Water Overlay Wizard, the to be calculated area can be selected. When the option 'Limit to specified areas is chosen', an extra step in the wizard is added.

How-to's