Limit area model attribute (Water Overlay): Difference between revisions

From Tygron Support wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 3: Line 3:
|attribute=LIMIT_AREA
|attribute=LIMIT_AREA
|unit=nominal value
|unit=nominal value
|description=Whether and how calculations in the simulation should be limited to specific locations of the 3D world.
|description=Whether and how calculations in the simulation should be limited to specific locations of the [[project area]].
|defaultvalue=Entire map
|defaultvalue=0 (Entire map)
|icon=waterwizard_icon_limit_area_model_attribute.png
}}</onlyinclude>}}
}}</onlyinclude>}}



Latest revision as of 12:02, 7 February 2024

0. Entire map: Calculations are performed across the entire map. Water can flow anywhere.
1. Limit to Water Areas: Calculations are only performed in the locations where water areas are present.
2. Limit to specific Areas: Calculations are only performed in the locations where limitation areas are present.

Notes

  • The overlay attribute name for this option is LIMIT_AREA, which is similar to the default Overlay key for Limitation areas.
  • When any limit is in effect, water can flow between valid locations, even if those locations are defined through different relevant features (e.g. 2 adjacent water areas).
  • In step 1 of the Water Overlay Wizard, the to be calculated area can be selected. When chosen for the option Limit to specified areas, an extra step in the wizard is added.

How-to's

See also