Ground bottom distance m (Water Overlay): Difference between revisions

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|defaultvalue=10
|defaultvalue=10
|icon=waterwizard_icon_ground_bottom_distance_m.png
|icon=waterwizard_icon_ground_bottom_distance_m.png
|range=0 to {{max surface}}
}}</onlyinclude>}}
}}</onlyinclude>}}


The groundwater level cannot go below this depth, relative to the surface. The maximum amount of water that can be stored underground is equal to this attribute multiplied by the local terrain's [[Terrain water storage percentage (Water Overlay)|WATER_STORAGE_PERCENTAGE]].
The groundwater level cannot go below this depth, relative to the surface. The maximum amount of water that can be stored underground is equal to this attribute multiplied by the local terrain's [[Terrain water storage percentage (Water Overlay)|WATER_STORAGE_PERCENTAGE]].
[[File:Underground_model.jpg|left|thumb|400px|Ground bottom distance.]]


{{article end
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|seealso=
|seealso=
* [[Bottom distance prequel (Water Overlay)]]
* [[Bottom distance prequel (Water Overlay)]]
* [[Ground model (Water Overlay)]]
}}
}}


{{WaterOverlay model attribute nav}}
{{WaterOverlay model attribute nav}}

Latest revision as of 14:44, 5 March 2024

The ground bottom distance m setting can be configured in the Simulation Settings step of a Water Overlay wizard when the Ground water mode is set to Complete.

The groundwater level cannot go below this depth, relative to the surface. The maximum amount of water that can be stored underground is equal to this attribute multiplied by the local terrain's WATER_STORAGE_PERCENTAGE.

Ground bottom distance.

Notes

How-to's

See also