Allowed water increase m (Water Overlay): Difference between revisions

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{| class="wikitable"
[[File:Wateroverlay_wizard_allowed_water_increate_m.png|thumb|right|The allowed water increase m setting can be configured in the Output Overlays step of a Water Overlay wizard when the [[Water stress result type (Water Overlay)|Water Stress]] result is selected.]]
! Attribute
{{Overlay attributes|<onlyinclude>
! Unit
{{Overlay attributes|type=row|overlay=Water
! Description
|attribute=ALLOWED_WATER_INCREASE_M
|-
|unit=m
|{{anchor|DESIGN_FLOOD_ELEVATION_M|[[Design_flood_elevarion_m_model_attribute_(Water_Overlay)|DESIGN_FLOOD_ELEVATION_M]]}}
|description=The amount by which the water level on a water terrain must increase before it is considered stressed by water. This is used to compute the [[Water stress result type (Water Overlay)|WATER_STRESS]] result type.
|m
|icon=waterwizard_icon_allowed_water_increase.png
|Constructions in the 3D world are assumed to have at most this height compared to the surface of the terrain. Greater values can create a more accurate model but will impact performance.
|defaultvalue=0.4
|}
}}</onlyinclude>}}
 
 
 
{{article end
|notes=
 
|howtos=
* [[How to add and remove an Attribute]]
|seealso=
* [[Water stress result type (Water Overlay)]]
}}
 
{{WaterOverlay model attribute nav}}

Latest revision as of 12:12, 29 January 2024

The allowed water increase m setting can be configured in the Output Overlays step of a Water Overlay wizard when the Water Stress result is selected.