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Combined display of all available logs of Tygron Support wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 15:45, 7 October 2022 Maxim@tygron.com talk contribs deleted page City Map (doeg)
- 15:45, 7 October 2022 Maxim@tygron.com talk contribs deleted page Vector visualization (doeg)
- 11:52, 7 October 2022 Maxim@tygron.com talk contribs deleted page Introduction Image (content was: "#REDIRECT Introduction image", and the only contributor was "Vincent" (talk))
- 11:51, 7 October 2022 Maxim@tygron.com talk contribs deleted page Objectives (content was: "#REDIRECT Objective", and the only contributor was "Vincent" (talk))
- 11:51, 7 October 2022 Maxim@tygron.com talk contribs deleted page Importance (content was: "#REDIRECT Indicator Weights", and the only contributor was "Joris@tygron.com" (talk))
- 11:49, 7 October 2022 Maxim@tygron.com talk contribs deleted page Constructions (content was: "#REDIRECT Building")
- 11:49, 7 October 2022 Maxim@tygron.com talk contribs deleted page Construction (deprecated)
- 11:37, 7 October 2022 Maxim@tygron.com talk contribs deleted page Template:Learned (deprecated)
- 15:44, 5 October 2022 Maxim@tygron.com talk contribs deleted page Objective (deprecated)
- 15:44, 5 October 2022 Maxim@tygron.com talk contribs deleted page Indicator Weights (deprecated)
- 11:59, 5 October 2022 Maxim@tygron.com talk contribs deleted page Water Storage (Indicator) (doeg)
- 11:53, 5 October 2022 Maxim@tygron.com talk contribs deleted page Progress (Indicator) (doei)
- 11:38, 5 October 2022 Maxim@tygron.com talk contribs deleted page Template:Construction attributes (deprecated)
- 11:09, 5 October 2022 Maxim@tygron.com talk contribs created page How to use the Water Connection Generator to generate Buildings (Created page with "With the Water Connection Generator it's possible to automatically generate additional Buildings for the watersystem in a Project. {{editor location|buildings|dropdown=Generate Water Connections}} {{Editor steps|title=use the Water Connection Generator to generate Buildings | In the "function" dropdown, select the Function for the Buildings which you want to generate. | In the "Water Connection Generator#app...")
- 11:08, 5 October 2022 Maxim@tygron.com talk contribs deleted page How to use the Water Connection Generator to generate Constructions (deprecated)
- 11:08, 5 October 2022 Maxim@tygron.com talk contribs created page How to use the Water Connection Generator with advanced options to generate Buildings (Created page with "With the Water Connection Generator it's possible to automatically generate additional Buildings for the watersystem in a Project. Although the defaults provided for the configuration of the Water Connection Generator will produce acceptable and reasonable results in most situations, by varying the available advanced options it's possible to fine-tune how and when Buildings are generated. {{editor location|buildings|dropdown=Generate Water Connectio...")
- 11:07, 5 October 2022 Maxim@tygron.com talk contribs deleted page How to use the Water Connection Generator with advanced options to generate Constructions (de)
- 11:05, 5 October 2022 Maxim@tygron.com talk contribs created page Construction cost (Function Value) (Created page with "{{Function values |<onlyinclude>{{Function values|type=row |functionvalue=Construction cost |attribute=CONSTRUCTION_COST_M2 |unit=currency/m² |category=Yes |description=How much it costs to create a new building, when using this function as an action during a session. }}</onlyinclude> }} {{Function value details | static=based on expert data consulted in past projects. | overwritten= | usages=*Budget (Indicator) * Financial system | specifics= |...")
- 11:05, 5 October 2022 Maxim@tygron.com talk contribs deleted page Building cost (Function Value) (oeps)
- 09:54, 5 October 2022 Maxim@tygron.com talk contribs deleted page Template:WaterOverlay hydrological construction attribute nav (deprecated)
- 09:53, 5 October 2022 Maxim@tygron.com talk contribs created page Template:WaterOverlay hydrological building attribute nav (Created page with "{{nav |theme=water theme |title= |icon= |theme-color= | {{nav-group| group= Building attributes }} {{nav-group| postappend= (Water Overlay) | Building attributes | Ground infiltration md | Sewered | Water storage | Root depth m | Water evaporation factor | Building height | Critical infrastructure | Water manning | |10link=Tracer ABCD...")
- 09:42, 5 October 2022 Maxim@tygron.com talk contribs deleted page How to correct a construction at the edge of the project area (deprecated)
- 09:42, 5 October 2022 Maxim@tygron.com talk contribs created page How to correct a building at the edge of the project area (Created page with "300px|thumb|right|A Weir right at the edge of the project area. 300px|thumb|right|The Weir removed, as it would have had no effect on the model. When using the Water Overlay, Buildings may not function when their centerpoint or either of their endpoints are on cells where no calculation takes...")
- 09:41, 5 October 2022 Maxim@tygron.com talk contribs deleted page How to correct a construction in an uninterrupted waterway (deprecated)
- 09:40, 5 October 2022 Maxim@tygron.com talk contribs created page How to correct a building in an uninterrupted waterway (Created page with "The Water Overlay models a number of constructions as line-based buildings, which allow water to flow through the structure from one endpoint to the other. However, some constructions also naturally inhibit water flowing past them in an otherwise uninterrupted waterway. Foe example, a weir is effectively a small dam in a waterway. In source data, these kinds of constructions may be location in an otherwise uninterrupted wat...")
- 09:39, 5 October 2022 Maxim@tygron.com talk contribs deleted page Area-based construction (Water Overlay) (deprecated)
- 09:39, 5 October 2022 Maxim@tygron.com talk contribs created page Area-based building (Water Overlay) (Created page with "Area based Buildings are Buildings for which their geometry is interpreted as a polygon, with their effects applied across their entire surface area. Examples of point based buildings are the following hydraulic structures: {| {{STDT|overlay sortable}} |- ! style="width:50px" | Icon !! style="width:100px; text-align:left;" | Name !! style="text-align:left;" | Name |- |style="text-align:center;"|50px |Drainage (Water Overla...")
- 09:38, 5 October 2022 Maxim@tygron.com talk contribs deleted page Point-based construction (Water Overlay) (deprecated)
- 09:37, 5 October 2022 Maxim@tygron.com talk contribs created page Point-based building (Water Overlay) (Created page with "Point based buildings are constructions for which their geometry is interpreted as a single point. Examples of point based buildings are the following hydraulic structures: {| {{STDT|overlay sortable}} |- ! style="width:50px" | Icon !! style="width:100px; text-align:left;" | Name !! style="text-align:left;" | Name |- |style="text-align:center;"|50px |Inlet |Conditional flow from external area t...")
- 09:36, 5 October 2022 Maxim@tygron.com talk contribs deleted page Bag address id (Construction Attribute) (deprecated)
- 09:36, 5 October 2022 Maxim@tygron.com talk contribs created page Bag address id (Building Attribute) (Created page with "{{building attributes | <onlyinclude> {{building attributes|type=row|icon=|attribute=BAG_ADDRESS_ID|unit=Integer||Function value=|description=A unique identifier for the Address as assigned by the BAG.}} </onlyinclude> }} When a new Project is created, all generated Addresses immediately have their appropriate BAG IDs assigned as BAG_ADDRESS_ID. {{article end| notes=* Although it is a BAG ID, the Attribute is named BAR_ADDRESS_ID to differentiate from a B...")
- 09:35, 5 October 2022 Maxim@tygron.com talk contribs deleted page How to adjust Construction Costs (deprecated)
- 09:35, 5 October 2022 Maxim@tygron.com talk contribs created page How to adjust Building Costs (Created page with "The Building cost (Function Value) can be adjusted in the Function Value panel. These costs are displayed in an amount of money x 1,000/ surface unit. Currency and measurement units depend on the selected region (localization) of the project. 350px|thumb|Adjusting Building Costs during a session {{editor location|function values}} {{Editor steps|title=How to adjust construction costs |Open Edit Function values |...")
- 09:34, 5 October 2022 Maxim@tygron.com talk contribs deleted page How to adjust construction costs (deprecated)
- 09:34, 5 October 2022 Maxim@tygron.com talk contribs created page How to adjust building costs (Created page with "The Building Costs can be adjusted in the Function Value panel. These costs are displayed in an amount of money x 1,000/ surface unit. Currency and measurement units depend on the selected region (localization) of the project. {{editor location|function values}} {{Editor steps|title=How to adjust building costs |Open Function values |Use the bottom scroll bar to navigate to the right |By double clicking on the value the Building Cost can be adjusted |}} ==See also== *...")
- 09:33, 5 October 2022 Maxim@tygron.com talk contribs deleted page How to remove Constructions generated by the Water Connection Generator (deprecated)
- 09:32, 5 October 2022 Maxim@tygron.com talk contribs created page How to remove Buildings generated by the Water Connection Generator (Created page with "While working with the Water Connection Generator, it's not uncommon that certain settings are used to generate Buildings but that the final result is not (yet) satisfactory. In these situations, it is possible to automatically remove all Buildings of the specified type from the project area, so that the generator can be used again. {{editor location|constructions|dropdown=Generate Water Connections}} {{Editor steps|title=remove Buildings generated by the W...")
- 09:31, 5 October 2022 Maxim@tygron.com talk contribs deleted page How to correct multiple constructions on the same location (deprecated)
- 09:31, 5 October 2022 Maxim@tygron.com talk contribs created page How to correct multiple buildings on the same location (Created page with "When working with the Water Overlay, only one hydraulic structure per grid cell may exist. However, your data may contain situations where multiple such buildings (or rather the endpoints thereof) are in the same location. When object correction is configured for the water overlay, the water model rasterizer will try to find an alternative location for the building around the original...")
- 09:29, 5 October 2022 Maxim@tygron.com talk contribs deleted page Hydrological attributes of constructions (Water Overlay) (deprecated)
- 09:28, 5 October 2022 Maxim@tygron.com talk contribs created page Hydrological attributes of buildings (Water Overlay) (Created page with "Besides the buildings which directly influence the hydrologic model as a hydraulic structure, each construction may also have attributes which can contribute to the hydrological model in some way. These attributes are stored and used on a grid cell level. This is different from the hydraulic structure attributes, which are stored and used on an object level. These attributes can be changed individually per construction or pe...")
- 09:26, 5 October 2022 Maxim@tygron.com talk contribs deleted page Line-based construction (Water Overlay) (deprecated)
- 09:25, 5 October 2022 Maxim@tygron.com talk contribs created page Line-based building (Water Overlay) (Created page with "Line based buildings are constructions for which their geometry is interpreted as a 2 dimensional line with two end points. Examples of line based buildings are the following hydraulic structures: {| {{STDT|overlay sortable}} |- ! style="width:50px" | Icon !! style="width:100px; text-align:left;" | Name !! style="text-align:left;" | Name |- |style="text-align:center;"|25px |Culvert |Flow in...")
- 09:24, 5 October 2022 Maxim@tygron.com talk contribs deleted page Bag id (Construction Attribute) (deprecated)
- 09:24, 5 October 2022 Maxim@tygron.com talk contribs created page Bag id (Building Attribute) (Created page with "{{building attributes | <onlyinclude> {{building attributes|type=row|icon=|attribute=BAG_ID|unit=Integer||Function value=|description=A unique identifier for the Building as assigned by the BAG.}} </onlyinclude> }} When a new Project is created, all generated Building immediately have their appropriate BAG ID assigned.")
- 09:20, 5 October 2022 Maxim@tygron.com talk contribs deleted page Construction time in months (Function Value) (deprecated)
- 09:20, 5 October 2022 Maxim@tygron.com talk contribs created page Building time in months (Function Value) (Created page with "{{Function values |<onlyinclude>{{Function values|type=row |functionvalue=Construction time in months |attribute=CONSTRUCTION_TIME_IN_MONTHS |unit=months |description=How long it takes to construct a building of this function. }}</onlyinclude> }} {{Function value details | static=based on expert data consulted in past projects. | overwritten= | specifics= | notes= | references= }}")
- 09:19, 5 October 2022 Maxim@tygron.com talk contribs deleted page Construction height (Water Overlay) (deprecated)
- 09:18, 5 October 2022 Maxim@tygron.com talk contribs created page Building height (Water Overlay) (Created page with "{{construction attributes | <onlyinclude> {{building attributes|type=row|group=Water Overlay |attribute=FLOOR_HEIGHT_M|linkoverride=FLOOR_HEIGHT_M |unit=m |functionvalue=Floor height (m) |description=The height of a floor in a construction. Additionally each section of a construction can have a different amount of floors. }} </onlyinclude> }} __NOTOC__ ===Building height=== Though not an explicit attribute or function value in and...")
- 09:17, 5 October 2022 Maxim@tygron.com talk contribs deleted page Construction cost (Function Value) (deprecated)