Surface water (Water Overlay): Difference between revisions
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* 0: '''None''': Water on the surface can only infiltrate and evaporate, but it cannot move on the surface from one cell to another. | * 0: '''None''': Water on the surface can only infiltrate and evaporate, but it cannot move on the surface from one cell to another. | ||
* 1: '''Shallow''': Shallow water equals both in waterways as on land. This option is selected by default. | * 1: '''Shallow''': Shallow water equals both in waterways as on land. This option is selected by default. | ||
* 2: '''Avg Waterway''': Water levels are averaged each time frame for each identified waterway. Water flows between waterways using [[Hydraulic structures (Water Overlay)|hydraulic structures]]. Water does not flow between grid cells on land. On land it can only move vertically (infiltrate or evaporate) or interact with | * 2: '''Avg Waterway''': Water levels are averaged each time frame for each identified waterway. Water flows between waterways using [[Hydraulic structures (Water Overlay)|hydraulic structures]]. Water does not flow between grid cells on land. On land it can only move vertically (infiltrate or evaporate) or interact with hydraulic structures or [[Hydrological_features_(Water_Overlay)|hydrological features]]. | ||
* 3: '''Hybrid''' | * 3: '''Hybrid''' | ||
* 4: '''Avg Terrain''': Similar to '''Avg Waterway''', with the exception that surrounding land is also included. The threshold attribute [[|]] | * 4: '''Avg Terrain''': Similar to '''Avg Waterway''', with the exception that surrounding land is also included. The threshold attribute [[|]] |
Revision as of 10:23, 8 February 2022
Icon | Attribute | Unit | Range | Description | Default value |
---|---|---|---|---|---|
SURFACE_WATER | nominal value | Whether and how water on the surface is simulated during the calculation. | n/a |
There are a few modes available for the Water Module for surface water simulation:
- None. No surface water flow.
- Complete Saint-venant surface water simulation
- Grid Average Water is simulated by averaging water levels. Useful for groundwater simulations over a long period of time with low impulse water movement.
Possible values
- 0: None: Water on the surface can only infiltrate and evaporate, but it cannot move on the surface from one cell to another.
- 1: Shallow: Shallow water equals both in waterways as on land. This option is selected by default.
- 2: Avg Waterway: Water levels are averaged each time frame for each identified waterway. Water flows between waterways using hydraulic structures. Water does not flow between grid cells on land. On land it can only move vertically (infiltrate or evaporate) or interact with hydraulic structures or hydrological features.
- 3: Hybrid
- 4: Avg Terrain: Similar to Avg Waterway, with the exception that surrounding land is also included. The threshold attribute [[|]]