Allowed water increase m (Water Overlay): Difference between revisions
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|description=The amount by which the water level on a water terrain must increase before it is considered stressed by water. This is used to compute the [[Water stress result type (Water Overlay)|WATER_STRESS]] result type. | |description=The amount by which the water level on a water terrain must increase before it is considered stressed by water. This is used to compute the [[Water stress result type (Water Overlay)|WATER_STRESS]] result type. | ||
|icon=waterwizard_icon_allowed_water_increase.png | |icon=waterwizard_icon_allowed_water_increase.png | ||
|defaultvalue=0 | |defaultvalue=0.4 | ||
}}</onlyinclude>}} | }}</onlyinclude>}} | ||
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{{article end | {{article end | ||
|notes= | |notes= | ||
|seealso= | |||
* [[Water stress result type (Water Overlay)]] | |||
|howtos= | |howtos= | ||
* [[How to add and remove an Attribute]] | * [[How to add and remove an Attribute]] | ||
| | |api=*[[Api session event editor overlay set attribute]] | ||
* [[ | |||
}} | }} | ||
{{WaterOverlay model attribute nav}} | {{WaterOverlay model attribute nav}} | ||
Latest revision as of 13:52, 3 July 2026

| Icon | Attribute | Unit | Range | Description | Default value |
|---|---|---|---|---|---|
| |
ALLOWED_WATER_INCREASE_M | m | The amount by which the water level on a water terrain must increase before it is considered stressed by water. This is used to compute the WATER_STRESS result type. | 0.4 |




