Allowed water increase m (Water Overlay): Difference between revisions
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[[File:Wateroverlay_wizard_allowed_water_increate_m.png|thumb|right|The allowed water increase m setting can be configured in the Output Overlays step of a Water Overlay wizard when the [[Water stress result type (Water Overlay)|Water Stress]] result is selected.]] | |||
{{Overlay attributes|<onlyinclude> | {{Overlay attributes|<onlyinclude> | ||
{{Overlay attributes|type=row|overlay=Water | {{Overlay attributes|type=row|overlay=Water | ||
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|description=The amount by which the water level on a water terrain must increase before it is considered stressed by water. This is used to compute the [[Water stress result type (Water Overlay)|WATER_STRESS]] result type. | |description=The amount by which the water level on a water terrain must increase before it is considered stressed by water. This is used to compute the [[Water stress result type (Water Overlay)|WATER_STRESS]] result type. | ||
|icon=waterwizard_icon_allowed_water_increase.png | |icon=waterwizard_icon_allowed_water_increase.png | ||
}} | |defaultvalue=0.4 | ||
</onlyinclude>}} | }}</onlyinclude>}} | ||
{{article end | {{article end | ||
|notes= | |||
|howtos= | |howtos= | ||
* [[How to add and remove an Attribute]] | * [[How to add and remove an Attribute]] | ||
|seealso= | |||
* [[Water stress result type (Water Overlay)]] | |||
}} | }} | ||
{{ | {{WaterOverlay model attribute nav}} |
Latest revision as of 12:12, 29 January 2024
Icon | Attribute | Unit | Range | Description | Default value |
---|---|---|---|---|---|
ALLOWED_WATER_INCREASE_M | m | The amount by which the water level on a water terrain must increase before it is considered stressed by water. This is used to compute the WATER_STRESS result type. | 0.4 |