Ground bottom distance m (Water Overlay): Difference between revisions

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|attribute=GROUND_BOTTOM_DISTANCE_M
|attribute=GROUND_BOTTOM_DISTANCE_M
|unit=m
|unit=m
|description=Assumed distance under the terrain surface where the soil becomes impenetrable for water.
|description=Assumed distance under the surface terrain where the bottom boundary is situated.
|defaultvalue=10
|defaultvalue=10
|icon=waterwizard_icon_ground_bottom_distance_m.png
|icon=waterwizard_icon_ground_bottom_distance_m.png

Revision as of 14:13, 5 March 2024

The ground bottom distance m setting can be configured in the Simulation Settings step of a Water Overlay wizard when the Ground water mode is set to Complete.

The groundwater level cannot go below this depth, relative to the surface. The maximum amount of water that can be stored underground is equal to this attribute multiplied by the local terrain's WATER_STORAGE_PERCENTAGE.

Notes

How-to's

See also