Limit rain (Water Overlay): Difference between revisions
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[[File:Attributes_tab_overlay.PNG|thumb|right| | [[File:Attributes_tab_overlay.PNG|thumb|right|The attibutes tab of the water overlay and the limit area (limit rain) attribute.|200px]] | ||
{{Overlay | {{Overlay attributes|<onlyinclude> | ||
{{Overlay attributes|type=row|overlay=Water | |||
|attribute=LIMIT_AREA | |attribute=LIMIT_AREA | ||
|unit=nominal value | |unit=nominal value | ||
|description= Whether and how calculations in the simulation should be limited to specific locations of the 3D world. | |description=Whether and how calculations in the simulation should be limited to specific locations of the 3D world. | ||
}} | }} | ||
</onlyinclude>}} | |||
There are a few modes available for the [[Water Module]], dictating where calculations are to be performed: | There are a few modes available for the [[Water Module]], dictating where calculations are to be performed: | ||
Line 16: | Line 18: | ||
* 2: '''Limit to specific Areas''' | * 2: '''Limit to specific Areas''' | ||
{{article end | |||
|notes= | |||
* Despite the attribute name's implication, this setting does not only affect the location of rainfall, but ''all'' calculations. | * Despite the attribute name's implication, this setting does not only affect the location of rainfall, but ''all'' calculations. | ||
* When any limit is in effect, water can flow between valid locations, even if those locations are defined through different relevant features (e.g. 2 adjacent water level areas). | * When any limit is in effect, water can flow between valid locations, even if those locations are defined through different relevant features (e.g. 2 adjacent water level areas). | ||
* In step 1 of the [[ | * In step 1 of the [[Water Overlay Wizard]], the to be calculated area can be selected. When chosen for the option Limit to specified areas, an extra step 2.6 in the wizard is added. | ||
|howtos= | |||
* [[How to add a limitation area]] | * [[How to add a limitation area]] | ||
* [[How to add and remove an Attribute]] | * [[How to add and remove an Attribute]] | ||
}} | |||
{{WaterOverlay_model_attribute_nav}} | {{WaterOverlay_model_attribute_nav}} |
Revision as of 06:39, 2 October 2020
Icon | Attribute | Unit | Range | Description | Default value |
---|---|---|---|---|---|
LIMIT_AREA | nominal value | Whether and how calculations in the simulation should be limited to specific locations of the 3D world. | n/a |
There are a few modes available for the Water Module, dictating where calculations are to be performed:
- Entire map. Calculations are performed across the entire map. Water can flow anywhere.
- Limit to Water Level Areas Calculations are only performed in the locations where water level areas are present.
- Limit to specific Areas Calculations are only performed in the locations where limitation areas are present.
Possible values
- 0: Entire map
- 1: Limit to Water Level Areas
- 2: Limit to specific Areas
Notes
- Despite the attribute name's implication, this setting does not only affect the location of rainfall, but all calculations.
- When any limit is in effect, water can flow between valid locations, even if those locations are defined through different relevant features (e.g. 2 adjacent water level areas).
- In step 1 of the Water Overlay Wizard, the to be calculated area can be selected. When chosen for the option Limit to specified areas, an extra step 2.6 in the wizard is added.