Avg terrain storage m (Water Overlay)
Revision as of 13:01, 29 January 2024 by Frank@tygron.nl (talk | contribs)
Icon | Attribute | Unit | Range | Description | Default value |
---|---|---|---|---|---|
AVG_TERRAIN_STORAGE_M | m | 0 to 10000 | When determining the water level of a land cell that will be averaged, the level will ignore the part that is reserved for storage. | 0,05 |
This storage amount will allow water to infiltrate into the surface and evaporate, before being averaged away into the water way.