Avg terrain width m (Water Overlay): Difference between revisions
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<gallery mode=nolines widths=300px heights=200px> | <gallery mode=nolines widths=300px heights=200px> | ||
File:Wateroverlay_avg_terrain_width_1000m.png|[[Water Overlay]] set to [[Surface water (Water Overlay)|Grid Averaging Terrains]] and a configured average terrain width of 1000m. | File:Wateroverlay_avg_terrain_width_1000m.png|[[Water Overlay]] set to [[Surface water (Water Overlay)|Grid Averaging Terrains]] and a configured average terrain width of 1000m. | ||
File:Wateroverlay_avg_terrain_width_100m.png|[[Water Overlay]] set to [[Surface water (Water Overlay)|Grid Averaging Terrains]] and a configured average | File:Wateroverlay_avg_terrain_width_100m.png|[[Water Overlay]] set to [[Surface water (Water Overlay)|Grid Averaging Terrains]] and a configured average terrain width of 100m. | ||
File:Wateroverlay_difference_waterlevel_avg_terrain_width.png|Difference in [[Surface last value result type (Water Overlay)|water level]]. | File:Wateroverlay_difference_waterlevel_avg_terrain_width.png|Difference in [[Surface last value result type (Water Overlay)|water level]]. | ||
</gallery> | </gallery> | ||
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{{article end | {{article end | ||
|notes= | |notes= | ||
* This option is only used when the [[ | * This option is only used when the [[Surface water (Water Overlay)|surface water mode]] is set to '''Avg Terrain'''. | ||
* | * The average terrain width is converted to grid cells by dividing it by the [[grid cell size]]. | ||
|howtos= | |howtos= | ||
* [[How to add and remove an Attribute]] | * [[How to add and remove an Attribute]] | ||
Revision as of 08:52, 14 July 2026

| Icon | Attribute | Unit | Range | Description | Default value |
|---|---|---|---|---|---|
| |
AVG_TERRAIN_WIDTH_M | m | 0 to 10000 (for 1m grid cell size) |
With the surface water mode set to Avg Terrain, identified water average areas can be extended to include surrounding terrain within the configured distance. | 1000 |
This allows water on land to be averaged with the waterways. Water on land that can be averaged has to be higher than the configured AVG_TERRAIN_STORAGE_M.
-
Water Overlay set to Grid Averaging Terrains and a configured average terrain width of 1000m.
-
Water Overlay set to Grid Averaging Terrains and a configured average terrain width of 100m.
-
Difference in water level.
Notes
- This option is only used when the surface water mode is set to Avg Terrain.
- The average terrain width is converted to grid cells by dividing it by the grid cell size.







