Prequel surface level relative (Water Overlay): Difference between revisions
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When positive the [[Surface level prequel (Water Overlay)|SURFACE_LEVEL]] prequel is considered relative instead of a datum | When positive, the [[Surface level prequel (Water Overlay)|SURFACE_LEVEL]] prequel is considered relative instead of a datum height. | ||
{{article end | {{article end | ||
|notes= | |notes= | ||
* This Attribute is by default set to 0 which means the [[Surface level prequel (Water Overlay)|SURFACE_LEVEL]] | * This Attribute is by default set to 0 which means the [[Surface level prequel (Water Overlay)|SURFACE_LEVEL]] prequel is datum height. | ||
* When set to 1 the SURFACE_LEVEL prequel is relative height. | * When set to 1 the SURFACE_LEVEL prequel is relative height. | ||
|howtos= | |howtos= | ||
Latest revision as of 09:43, 3 July 2026
| Icon | Attribute | Unit | Range | Description | Default value |
|---|---|---|---|---|---|
| |
PREQUEL_SURFACE_LEVEL_RELATIVE | boolean | Whether the SURFACE_LEVEL prequel is considered relative instead of a datum height. | 0 |
When positive, the SURFACE_LEVEL prequel is considered relative instead of a datum height.
Notes
- This Attribute is by default set to 0 which means the SURFACE_LEVEL prequel is datum height.
- When set to 1 the SURFACE_LEVEL prequel is relative height.




