Avg terrain storage m (Water Overlay): Difference between revisions
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[[File:Wateroverlay_wizard_avg_terrain_storage_m.png|thumb|right|Average terrain storage can be configured in the Simulation Settings step, when the surface water mode set to '''Avg Terrain'''.]] | |||
{{Overlay attributes|<onlyinclude> | {{Overlay attributes|<onlyinclude> | ||
{{Overlay attributes|type=row|overlay=Water | {{Overlay attributes|type=row|overlay=Water | ||
|attribute=AVG_TERRAIN_STORAGE_M | |attribute=AVG_TERRAIN_STORAGE_M | ||
|unit= | |unit=m | ||
|description=When determining the water level of a land cell that will be averaged, the level will ignore the part that is reserved for storage. | |description=When determining the water level of a land cell that will be averaged, the level will ignore the part that is reserved for storage. | ||
|defaultvalue=0,05 | |defaultvalue=0,05 |
Revision as of 12:53, 29 January 2024
Icon | Attribute | Unit | Range | Description | Default value |
---|---|---|---|---|---|
AVG_TERRAIN_STORAGE_M | m | When determining the water level of a land cell that will be averaged, the level will ignore the part that is reserved for storage. | 0,05 |
This storage amount will allow water to infiltrate into the surface and evaporate, before being averaged away into the water way.
Notes
- This option is only used when the surface water mode is set to Avg Terrain, Avg Shoreline and Hybrid. In the later two cases, the situations in which this occurs is very limited, only for Sewer and drainage cells, since land type cells are not assigned for these modes.