Water Module getting started: Difference between revisions

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*[[How to load in dynamic rain and simulation time (Water Overlay)]]
*[[How to load in dynamic rain and simulation time (Water Overlay)]]
*[[How to set linear rain and simulation time (Water Overlay)]]
*[[How to set linear rain and simulation time (Water Overlay)]]
*[[How to create a Rain area]]
*[[How to add rain barrels to your project]]
*[[How to add rain barrels to your project]]



Revision as of 10:51, 30 January 2024


Flooding overview.png

There are several approaches for getting started with the Water Module, which are listed below.

Tutorials

  • If you want to start by practising with the basics of the Water Module in a real situation, follow the Rainfall Overlay Tutorial
  • If you want to start by practising with the basics of the Water Module in a theoretical setting, follow the Testbed Tutorial.

Testbeds

  • If you would like to get familiar with the different components of the Water Module first, check out the Water Module Testbed. This Testbed is available to you as a project in the Tygron Platform.

How-to's and instructions for specific configurations

More examples of specific configurations of the water overlays are found on our 'Configurations' Page

Water Overlays

Buildings

Breach

Sewers

Evaporation

Rainfall

Groundwater

See also