Hydrological attributes of terrains (Water Overlay): Difference between revisions

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[[Terrain]]s in a project have a number of hydrological properties which can influence the flow of water in a project. Because there is always both surface and underground terrain defined for the entirety of the project area, all cells are affected by all properties of terrains, unless a [[hydrological attributes of constructions (Water Overlay)|construction]] is present with overwriting values.
[[Terrain]]s in a project have a number of hydrological properties which can influence the flow of water in a project. Because there is always both surface and underground terrain defined for the entirety of the project area, all cells are affected by all properties of terrains, unless a [[hydrological attributes of buildings (Water Overlay)|building]] is present with overwriting values.


{{terrain attributes|suppresscategory=true|allowselflinks=true|
{{terrain attributes|suppresscategory=true|allowselflinks=true|
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{{article end
{{article end
|notes=
|notes=
* In general, surface terrain attributes can be overridden by [[hydrological attributes of constructions (Water Overlay)|attributes of construction]]s on the surface, even when the attribute values of the construction are set to 0.
* In general, surface terrain attributes can be overridden by [[hydrological attributes of constructions (Water Overlay)|attributes of building]]s on the surface, even when the attribute values of the construction are set to 0.
}}
}}


{{WaterOverlay terrain attribute nav}}
{{WaterOverlay terrain attribute nav}}
[[Category:Water Module]]
[[Category:Water Module]]

Revision as of 11:02, 5 October 2022

Terrains in a project have a number of hydrological properties which can influence the flow of water in a project. Because there is always both surface and underground terrain defined for the entirety of the project area, all cells are affected by all properties of terrains, unless a building is present with overwriting values.

Notes

  • In general, surface terrain attributes can be overridden by attributes of buildings on the surface, even when the attribute values of the construction are set to 0.