Hydrological attributes of terrains (Water Overlay): Difference between revisions

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|notes=
* In general, surface [[Terrain Attributes]] can be overridden by [[hydrological attributes of buildings (Water Overlay)|attributes of building]]s on the surface, even when the attribute values of the building are set to 0.
* In general, surface [[Terrain Attributes]] can be overridden by [[hydrological attributes of buildings (Water Overlay)|attributes of building]]s on the surface, even when the attribute values of the building are set to 0.
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* [[Api session event editor terraintype set attribute]]
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{{WaterOverlay terrain attribute nav}}
{{WaterOverlay terrain attribute nav}}
[[Category:Water Module]]
[[Category:Water Module]]

Latest revision as of 14:03, 15 July 2026

Terrains have several hydrological properties that influence water flow within a project. Since surface and underground terrain cover the entire project area, all cells use these properties unless overridden by a building.

Notes

API Endpoints