Attribute Actions: Difference between revisions

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[[File:Breezeicons-actions-22-tag-new.png]]
[[File:Api_future_design.png|thumb|right|400px|[[Attribute Action]]s in relation to other [[Action]]s]]
[[File:Breezeicons-actions-22-tag-new.png|50px|left]]
Attribute Actions are [[action]]s that provide a convenient way to add or update one or more [[attribute]]s of a [[building]] at once. Attribute Actions do not change the Function of a Building. Therefore they provide an alternative to [[Upgrade Type]]s. Attribute Actions can be added to [[Action Menu]]s to make them accessible to [[Stakeholder]]s. An Attribute Action can be configured such that the values of each Attributes can be adjusted for a specific application (selection of buildings).


== What are Attribute Actions? ==
==Solar Panel example==
Attribute Actions are a convenient way to be able to add a new or update an existing [[attribute]] of a [[building]] in the Tygron Platform. By adding the Attribute Action to an [[Action Menu]], the user can directly impact speciffic seleceted buildings without the need to create elaborate [[Upgrades|upgrade functions]] or [[panels]]. Attribute Actions can also be stacked, multiple attributes and values can be added and/ or adjusted with one single Attribute Action, selected from an Action Menu.
An example of an Attribute Action can be one which adds the [[attribute]] [[Solar panels (Function Value)|SOLAR_PANELS]] with a defined value of 1.0. This attribute can then be used in indicator and overlay calculations using [[Average Overlay]]s and [[TQL]].
<gallery widths=200px|heights=300px>
File:attribute_action_solar_panels1.png|Adding a new [[Attribute Action]].
File:attribute_action_solar_panels2.png|Configured a SOLAR_PANELS attribute with value 1.
File:attribute_action_plan.png|Planning the [[Attribute Action]] in a test-run [[session]].
File:attribute_action_planned.png|The effects of a planned [[Attribute Action]], where the building now has solar panels.
</gallery>


== Where can I find Attribute Actions in the {{software}}? ==
== Where can I find Attribute Actions in the {{software}}? ==
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== See also ==
{{article end
*[[How_to_add_an_Attribute_Action_to_your_project|How to add an Attribute Action to your project]]
|howtos=
*[[Attribute|Attributes]]
*[[How to add an Attribute Action to your project]]
*[[Attribute_Overlay|Attribute Overlay for visualizing the attributes]]
|seealso=
*[[Average_Overlay|Average Overlay for visualizing the attributes]]
*[[Attribute]]s
*[[Attribute action panel]]
*[[Attribute Overlay]]
*[[Average Overlay]]


|api=*[[Api session items attributeactions]]
}}


===Video===
{{Template:Editor_future_design_nav}}
[[File:youtubeLogo1.jpg|thumb|left|link=https://youtu.be/8LnBoQDrW5o|(Dutch only) Adding attributes to buildings with ''attribute actions'']]{{clear}}
[[Category:Items]][[Category:Attribute Action]][[Category:Action]]
 
{{Template:Editor future design nav}}
[[Category:Items]]

Latest revision as of 07:24, 1 May 2026

Attribute Actions in relation to other Actions

Attribute Actions are actions that provide a convenient way to add or update one or more attributes of a building at once. Attribute Actions do not change the Function of a Building. Therefore they provide an alternative to Upgrade Types. Attribute Actions can be added to Action Menus to make them accessible to Stakeholders. An Attribute Action can be configured such that the values of each Attributes can be adjusted for a specific application (selection of buildings).

Solar Panel example

An example of an Attribute Action can be one which adds the attribute SOLAR_PANELS with a defined value of 1.0. This attribute can then be used in indicator and overlay calculations using Average Overlays and TQL.

Where can I find Attribute Actions in the Tygron Platform?

EditorFuture Design (Ribbon tab) → Attributes (Ribbon bar)

Attribute Actions can be found under the Future Design tab in the editor of the Tygron Platform.